Nos operamur, te ludere
"Life is more fun if you play games." - Roald Dahl
I'm going to create a kickstarter in the next few months but the Brexit effect is concerning.
One recent kickstarter is giving refunds because it was funded before Brexit but the costs are being incurred afterwards so you can see why he loses less money just giving refunds. (No, out of respect I am not identifying him).
On to my questions;
What do people think should be done regarding currency fluctuations given that NONE of the big 3 (Dollar, Euro, Yuan) are looking stable and I'm likely to be funded in sterling?
Putting a 10% contingency (above and beyond the normal contingency) in seems destructive to the campaign and also possibly not enough.
Not sure if Kickstarter can fund me in Euros (I'd hope so) but if it can, should I do that?
I'd appreciate some rational thoughts on the matter.
Get the game as close to ready as you can so that you can push "go" on production as soon as the money lands in your account -- this will at least protect you from long-term changes.