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Subject: Avalon Games Parties like it's 2017 in December! rss

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Jen Seiden
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It’s that time again, the time where we all sit back and think about how thankful we are. Thankful for customers and our legions of game writers, editors, and artists. Thankful for our families who let us do this and our daily existences at “normal” jobs that get us through the dry periods.

Some of us are thankful we can still create—that we haven’t lost our senses or our capabilities despite getting older and more bogged down with stress and such.

We are grateful for all these things and hope to continue serving the gaming community in the future.

Have a wonderful holiday should you celebrate and a stress-free December as we transition into the new year.

Here are this month’s releases.

***
Avalon Models, Cymark Fleet
AVG 4700-ST-10
$4.50
A collection of Cymark-based starship models for any tabletop game system. Easy to print, easy to fold and play, these models are a great addition to any game.

Look for other great models in this series.

***
Arcana Journal #91
AVG2300-15-91
16 Pages

$2.99

The true wonders of Arcana are explored in the monthly journals. Each issue focuses on a hex or faction within the game world, offering rumors, hidden lore, and detailed descriptions of all the important sites and people. Full-color maps (also offered in print-easy black and white) are provided, plus all sites of worthwhile note, such as towns and major adventure sites. Floor plans of castles and other locations are also offered.

In addition to this detailed write-up, each issue will also focus on other aspects of the game world, its history, important people, the Magi and gaming classes. When you add it all up, these journals take the mundane and make it magical. It is through the journals that the Arcana game world will grow, expand, and become a living place of adventure.

This issue of the Journal will cover the following aspects of the game world.

Great Dragons
Magic of the White Tower
Gentry Backgrounds

***
Avalon Clip Art, Starships 6
AVG 1696
9 Pages
$4.50

Over the years, Avalon Games has collected a ton of artwork for use in various games. Well, we got to thinking, why couldn’t you use this great art in your products? So, here it is, Avalon Clip Art! Each set within this series offers you a ton of great art and for a great price. Each product focuses on a set genre or character type and provides you with great filler art and character art for your gaming products.
Look for new sets to come out all the time, as we have thousands of pictures to offer, so have fun…
Usage Requirements/Limitations:
You may reduce, re-color, or crop any image included here. You may not resell these images in clip art packets or art collections.
If you use any of these images, in your product, you must include the statement:
“Some artwork copyrighted by Avalon Games, used with permission.”
By purchasing this product you agree to these terms.
All work has been scanned at 300 DPI.
Why re-invent the wheel when Avalon Games has already done all the hard work?

***
Avalon Covers 23
AVG4600-CV-23
$19.99
Need a great bit of art for a cover, but don’t want to pay hundreds of dollars for it? We have collected over the many years a ton of great art for use as covers. We are happy to now offer these images for your use, and at a great price.
Usage Requirements/Limitations:
You may reduce, re-color, or crop any image or included here. You may not resell these images or in clip art packets or art collections.
If you use this image, in your product, you must include the statement:
“Some artwork copyrighted by Avalon Games
Art by Phil Simpson”
By purchasing this product you agree to these terms.
Why re-invent the wheel when Avalon Games has already done all the hard work?

***

Counter Wars, Temple of Dark, Avalon Mini-Game #187
AVG1500-187
5 Pages
$2.99

Add some dark evil to your game with this new faction for Counter Wars.

***

Heroes Weekly, Vol 6, Issue #21, Check, Please
AVG4100-HW-141
5 Pages

$3.99

Writer: A. J. Kenning

Each week Avalon Games offers a new issue of Heroes Weekly.
Packed full of great superhero fun, each issue offers a short adventure, an NPC, or some game mechanics for the Heroes Wear Masks system. While compatible with the HWM system, you can always use the information presented in each issue for other superhero games—just monkey around with the stats and mechanics to fit the system you are using.

This Week: We have a great new adventure for your heroes, so join the fun!
Don't miss an issue, they are super!

***

Heroes Weekly, Vol 6, Issue #22, Nebula
AVG4100-HW-142
5 Pages plus

$3.99

Writer: Robert Hemminger

Each week Avalon Games offers a new issue of Heroes Weekly.
Packed full of great superhero fun, each issue offers a short adventure, an NPC, or some game mechanics for the Heroes Wear Masks system. While compatible with the HWM system, you can always use the information presented in each issue for other superhero games—just monkey around with the stats and mechanics to fit the system you are using.

This Week: A NPC, this one made of the stars themselves.

Don't miss an issue, they are super!

***

Heroes Weekly, Vol 6, Issue #23, Vehicle Feats
AVG4100-HW-143
9 Pages plus

$3.99

Writer: Jennifer Povey

Each week Avalon Games offers a new issue of Heroes Weekly.

Packed full of great superhero fun, each issue offers a short adventure, an NPC, or some game mechanics for the Heroes Wear Masks system. While compatible with the HWM system, you can always use the information presented in each issue for other superhero games—just monkey around with the stats and mechanics to fit the system you are using.

This Week: We have some new vehicle based-goodies this time around

Don't miss an issue, they are super!

***

Heroes Weekly, Vol 6, Issue #24, Super Prison
AVG4100-HW-144
9 Pages plus

$3.99

Writer: A. J. Kenning

Each week Avalon Games offers a new issue of Heroes Weekly.

Packed full of great superhero fun, each issue offers a short adventure, an NPC, or some game mechanics for the Heroes Wear Masks system. While compatible with the HWM system, you can always use the information presented in each issue for other superhero games—just monkey around with the stats and mechanics to fit the system you are using.

This Week: We put together a super prison for you to use.

Don't miss an issue, they are super!

***

Avalon Spell Books, Vol 1, Issue #10
AVG5300-SP-10
$3.99
5 Pages
By Maria Smolina

Avalon takes a common spell and provides you with a number of alterations and additions to add excitement and useful options for your next adventure. Each issue of Avalon Spell Books will focus on a new spell, discussing different versions of the spell, providing different components that can be used to alter the way the spell works, and even adding feats and new magical items linked to the spell in question.

Size Does Matter

While there is a whole bunch of spells that alter a creature's size—from enlarge person to giant form—many spellcasters find some inherent problems with them.
For instance, the inability of enlarge person and reduce person spells to affect anyone but humanoids has always been suspicious to spellcasters, especially to native outsiders such as aasimars and tieflings, as well as fey and monstrous humanoids such as hags.

Eventually researchers discovered a number of ways of modifying the basic spell to meet the needs of creatures other than core races, using some variant spell components, presented in “Variant spell components” section.

Another issue is with these spell lists already having a few spells to change size of creatures other than humanoids—animal growth and giant vermin being some well-known examples. What of the many other entities, from plants to elementals, which may need enlarging or reducing? While it is definitely possible to design many new spells to affect sizes, these spells are unlikely to become a pick for any spellcasters that have limitations, or be regularly prepared by those who have to choose their daily powers every morning. There is one more way to make a creature smaller or larger—by nonconventional use of already existing spells that are not normally targeted at creatures of these types. Using old spells like plant growth or quell energy (Pathfinder Player Companion: Occult Origins), you can affect some creatures, changing their size categories. Such spell uses are presented in the “Spells of growth and withering”.

This and much more is discussed in this issue of Spell Books!

Look for other great Pathfinder-based gaming goodies from Avalon Games.

***

One Knight Games, Vol 3, Issue 14, Derby Duels
AVG4900-44
20 Pages
A. J. Keening
$2.99

Derby Duels: In a derby duel, there are no officials, no fixed tracks, and no rules. There is only survival. That becomes the question for this edition of Destruction Derby—when a brutal rival forces a derby duel out on the open road, who will survive? ...Vengeance and derby duels are the main event in this, the finale of the racing season for Destruction Derby!

***

One Knight Games, Vol 3, Issue 15, Going Down South
AVG4900-44
22 Pages
A. J. Keening
$2.99

Going Down South: A ‘copter has gone down during an illegal military operation in the far-eastern country of Seora. By the terms of the peace treaty that concluded an international war back in the 60s, none of the signatory foreign powers are allowed to perform military maneuvers of any kind in or near Seora, which is the trouble. A crashed military chopper and its captured crew would be absolute proof that military operations continued, despite all denials to the contrary. The crew and military personnel need to be removed from the country before they can be paraded around in front of cameras. Indeed, only an independent force can do the job without attracting further international disgrace.

***
Avalon Haunts #8
AVG5700-08
$2.99
5 Pages
By Maria Smolina

Need something a bit scary for your game? Here’s Avalon Haunts! Each issue brings you a unique, fun, and creepy haunt to spice up your games. Drop the team just about anywhere, or build a whole game around the haunt! You will find them easy to use, fun to play, and having your games become creeping with scary fun.

This month we have another haunting tale to scare and thrill your players with.

***
Avalon Characters, Five Elves
AVG5800-06
$2.99
5 Pages
By Maria Smolina

Need a great NPC to give your game some thrills and fun? Here is yet another great Pathfinder-based product. Avalon is happy to offer you five great NPCs. Each issue will come with a selection of five characters that you can introduce to your game. Need a villain? Well, we got them. Need a love interest or rival? Yep, them too.

Join the fun and have a seat at the round table of entertainment with Avalon Games.

***
IF Threats, Star Pirates
AVG 3100-2.0- PI
19 Pages
$5.99
A. J. Kenning

Space Pirates

Vast fortunes are made extracting the many resources of the worlds of the Fringe, where there is little law and even less oversight from the otherwise watchful eyes of the governments back home in the Core Worlds. Yet, while large sums of wealth are traded back and forth amongst a few, the bulk of the population out in the Fringe lives in abject poverty, sometimes even in slavery.

This combination of wealth outside the Core’s watchful eyes and insufficiency among many—it is a heady mixture that produces piracy. The allure of seizing a wealthy cargo to become instantly rich (or at least well-off for a time) succors many. Should they make the attempt, and survive the results, the dream can even become true. (Until the day the Star Marshals come knocking on their door, of course.)

While pirates are commonly known for being an independent lot, in actuality, a surprisingly large amount of the piracy that occurs is sponsored. Of this, the most common type is corporate piracy—pirates given a free hand to seize whatever they can of assets of the sponsor's rivals (corporate, government, or civilian). Since the corporations are oft the most sizable force of law in the Fringe, it can wind up being a very free hand indeed, as long as the pirates are caught somewhere where the sponsor has influence, as opposed to a rival power. These corporate privateers may, from time to time, be tasked by the sponsor with seizing particular cargo, but are mostly given free reign to act as they normally would, except with an extremely favored list of people to hit (and a list of friends not to hit), with bonus pay for hitting certain targeted goals, such as taking X amount from a certain corporate rival and their agents.

Privateers are far from the only pirates operating within the Fringe. On the other side of things are those awful individuals that give piracy its feared reputations—the most depraved, the most foul in deeds and action. Slavers, killers and kidnappers, these pirates are well-known for boarding ships in the deeps of space and raping, torturing, and killing everyone on board. They prey mainly on small trade ships and transports, but occasionally raid outlying outposts and colonies with equally brutal force and carnage. There are countless bands of these pirates, some as small as a few hard individuals, or as large as the Pirate Lords of the outer belts, with thousands of blackguards and hundreds of ships within their company. Some of these Pirate Lords have made such a name for themselves that they are even known by the common citizens back on the Core Worlds. Names such a Black-Eyed Pete and the pirate queen Morgan the Red-Handed. Others, though, are just nameless killers and raiders, seeking a quick path to riches within the hardest part of the galaxy that is the space frontier.

Inside you will find all you need to run Star Pirates in your IF games. New advanced classes and more adventure wait, so take a flight into the night skies and have an adventure.

***
Avalon Newsletter, Vol 1, Issue #16, December 2016
AVG12-22
6 Pages
$0.00

Welcome to Avalon Game’s Newsletter. This month we have some Sci-Fi-based goodies for you with the release of new Infinite Future fun in addition to an adventure from Kung Fu Kuma; of course, new Pathfinder goodies abound. Included are new art sets and other great gaming accessories for you to enjoy.

Join the best fans in the world and play a game by Avalon.

***

Peace out,

Jen Sadler
Promotional Manager for Avalon Games

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