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Arkham Horror: The Card Game» Forums » Variants

Subject: has anyone tried using all 5 investigors? rss

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Ian Lim
Philippines
Iloilo
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as the caption says.

i mean use all 5 at the same time. either solo or any number of players.
 
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David Jensen
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We have discussed trying it.

If we do I'll make a post. Please share your experience.

My personal thought is the game will be too easy.
 
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Mihai Stanimir
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That's an interesting idea! I've got 5 ready decks for them, so why not give it a try? There will be more planning involved I suppose, as well as more flexibility.
 
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Tom Scutt
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I think it would be too long. Even with three investigators I found that it started to drag a bit. With five I think it would be unbearable.
 
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Ian Lim
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notyetsuperman wrote:
We have discussed trying it.

If we do I'll make a post. Please share your experience.

My personal thought is the game will be too easy.


then how about playing with hardest difficulty?
 
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Scourn1
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I have done this.

5 Decks using 4 core sets of cards.

We played standard hardness and did first mission. We lost pretty bad.

It scales yes, and doesn't take to much time actually. We had 2 new players when we did it.

Problem is that it scales to be very hard. 5 Mythos cards a turn means someone is always fighting so that puts pressure on the group and the auto doom token card is drawn a lot more often. Plus when a player dies, which it did in our case, the mission stays scaled to 5 people so Ghoul Boss has 25 life.
7 
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Ian Lim
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i also tried it too (with lots of proxies) and we go a bit ambitious with expert difficulty(because people are saying it is easier with more investigators) and horribly we lost.it is not even close(i think it would be decent with only standard difficulty)....the doom counter is faster than you expected.. with more ancient evils and more cultists.

so guys this proves the game is NOT easier with more investigators.
 
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David Jensen
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It's possible their is a curved difficulty scale. Something akin to this scale.

2< 3< 1< 4< 5
1 
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Scott Hill
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notyetsuperman wrote:
It's possible their is a curved difficulty scale. Something akin to this scale.

2< 3< 1< 4< 5

I think it's 2<1<3<4<5.
 
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Christian Kløve
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Scorpion0x17 wrote:
notyetsuperman wrote:
It's possible their is a curved difficulty scale. Something akin to this scale.

2< 3< 1< 4< 5

I think it's 2<1<3<4<5.


In the games, I've played, it was easiest with 3, then 2, then 1, but I have not played enough games at the different counts for this to be anything but anecdotal.
 
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Juho Parviainen
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Scorpion0x17 wrote:
notyetsuperman wrote:
It's possible their is a curved difficulty scale. Something akin to this scale.

2< 3< 1< 4< 5

I think it's 2<1<3<4<5.

Is it really easier with 2 than 1 gators? It might depend on the gator used but according to my experiences Roland is a really solid pick for a solo campaign. This leads to me thinking it is easier to play with 1 than with 2.

Will play more to test these things out though.
 
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Bobby Marino
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Can we please not make calling them gators a thing... whistle

This is all I see now.
 
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Robbie M.
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Don't be a gator hater.
 
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