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Subject: Elisa's Teleport rss

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Fluid Karma
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When Elisa uses her special ability of teleporting, how is she allowed to move during this phase?
Is she just allowed to use the shape of the dungeon, ignoring terrain and obstacles, or is she allowed to use the white squares OUTSIDE the dungeon to take short cuts from her starting square to her teleport destination?

We had a situation in the Pet Laboratory, where it would have been helpful to move over some white squares outside the dungeon, and after all there are squares drawn on the full map so they might be of some use. Start and end point must be inside the dungeon, that's perfectly clear. And as it is a teleport and not some sort of levitation spell, thematically it would seem possible.

What do you think?
 
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Timo Multamäki
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Fluidkarma wrote:
When Elisa uses her special ability of teleporting, how is she allowed to move during this phase?
Is she just allowed to use the shape of the dungeon, ignoring terrain and obstacles, or is she allowed to use the white squares OUTSIDE the dungeon to take short cuts from her starting square to her teleport destination?

We had a situation in the Pet Laboratory, where it would have been helpful to move over some white squares outside the dungeon, and after all there are squares drawn on the full map so they might be of some use. Start and end point must be inside the dungeon, that's perfectly clear. And as it is a teleport and not some sort of levitation spell, thematically it would seem possible.

What do you think?


Teleport can go through any squares, including the out-of-bounds IF the teleport spell in question doesn't have restrictions.

Elisa's "Blink" doesn't have extra requirements.
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Fluid Karma
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Thanks a lot! Then we played it harder than intended.
Now back into the Summoners Lair, we have a vacation day today and the board is set up already!
 
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Timo Multamäki
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Fluidkarma wrote:
Thanks a lot! Then we played it harder than intended.
Now back into the Summoners Lair, we have a vacation day today and the board is set up already!


Good. Summoner's Lair is difficult. Good luck.

The key is selecting Heroes well on that one...
 
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Fluid Karma
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We made it with Elisa, Bastian, Simma and Neshilim. Elisa had fun setting up a theatre play for the Summoners with her decoys and looted the treasures, while the rest of the party butchered their way to the exit. "Catch me if you can" made us more problems strategy wise, but this one raised our threat level brutally. Next scenarios will be fierce.

One more question: We exited the Lair through the door (not the ladder) and got to scenario 5a. The listed entrance of 5a is off the map (1D) and I could not find anything in the errata on the website.
We think it is meant to be 12D instead of 1D, but further we are confused that this would be the entrance with a ladder - which we didn't use to exit the Summoners Lair. Maybe the entrance points of 5a and 5b got mixed up?
 
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Timo Multamäki
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Fluidkarma wrote:
We made it with Elisa, Bastian, Simma and Neshilim. Elisa had fun setting up a theatre play for the Summoners with her decoys and looted the treasures, while the rest of the party butchered their way to the exit. "Catch me if you can" made us more problems strategy wise, but this one raised our threat level brutally. Next scenarios will be fierce.

One more question: We exited the Lair through the door (not the ladder) and got to scenario 5a. The listed entrance of 5a is off the map (1D) and I could not find anything in the errata on the website.
We think it is meant to be 12D instead of 1D, but further we are confused that this would be the entrance with a ladder - which we didn't use to exit the Summoners Lair. Maybe the entrance points of 5a and 5b got mixed up?


Yep. This is clearly a bug. Thank's for reporting it up.

The 5A should have Entrance of 12D. We'll add that to Errata.
And it should be kept in mind that scenarios are not physically
connected. There is a lot of area, corridors and what not in between.
Those are just areas where nothing specific did happen.
 
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Fluid Karma
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Glad to help (that's the least I can do, as you are very helpful indeed around here, too)!

We played from 12D, and reading the scenario intro fluffs we realized it's clear that between the rooms sometimes there are long travel phases of the heroes. So that has been a misunderstanding on our side.
 
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Fluid Karma
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More issues on scenario 6a, which we set up just now:

The listed exit 13Q is off the map. The ONLY dungeon square in column Q is 5Q.
Acolyte exit is off the map, too (16A), should be 15A and then would be the same exit as for the victims.

No info yet in the errata about that.

What are the correct squares for setup? Thanks again!

PS: Please check all scenarios 6 for set up issues, in 6b and 6c there also seem to be instructions to place things on squares outside the dungeon. We just checked the entrance and exit parts and found some more misprints.
 
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Timo Multamäki
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Fluidkarma wrote:
More issues on scenario 6a, which we set up just now:

The listed exit 13Q is off the map. The ONLY dungeon square in column Q is 5Q.
Acolyte exit is off the map, too (16A), should be 15A and then would be the same exit as for the victims.

No info yet in the errata about that.

What are the correct squares for setup? Thanks again!

PS: Please check all scenarios 6 for set up issues, in 6b and 6c there also seem to be instructions to place things on squares outside the dungeon. We just checked the entrance and exit parts and found some more misprints.


Damnation. 6A correct setup is:

Entrance (4A)
Exit (5Q): leads to scenario 7a
Acolyte Exit15A)

Apologies.

Similarly 6B correct setup:

Exit (17M): leads to 7b
2 of 11J, preparing sacri ce of the victim
2 Boneworms feasting on the bodies at (3M, 3N)

6c correct setup:


Entrance A (2K) Entrance B (4A)
Acolyte exit (3M)
 
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ari shark
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Hi,

I read here that there are some scenario setup issues.
But the errata list on the site needs an update.
Couls you please make the errata list on the site up to date? Thank you.

 
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David Hladky
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The whole team is working as fast as possible at the moment. It is shipping time! Please, be patient. The Errata section will be updated ASAP.
 
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