So we just started playing Ashes and seemed like we had a handle on it until we came across the Expand Energy card. It doesnt seem to make sense. Or maybe we have got something wrong. Why would it be worth spending your main action to reroll a die when you would've just reroll them all in your recovery phase. What are we missing?
Just to make sure, because this might be a hold over from other card games with similar plot.
You arent doing a recovery phase after each main / side action pair right?
The action phase gets passed back and forth with both players taking actions untill both players pass in sequence.
So, Expand Energy allows you to take more resource intensive action before a recovery phase. Possibly letting you kill something that would recover a bunch of damage, or exhaust all your opponents blockers before summoning a final big hitter to slip through when they have no dice and no way to block.
A mistake that some new players make is having each player only take one turn each round. You alternate taking turns until both players take the "pass" main action on consecutive turns then move to the Recovery Phase.
Yes, because of this structure, your hand and active die pool become a resource that diminishes throughout the round. You replenish both at the start of each round.
So, Expand Energy is actually VERY useful. It gets you a die back to spend again. And since you get to roll it, it might let you convert that basic die you spent last turn into a class or power face for use next turn...