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Trying to decide in the final hours if I want to pledge or not. What type of game is this? I can't quite get a grasp on it from the kickstarter. Is it a war game, a cooperative game, a competitive game? Thanks any input greatly appreciated.
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David E
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It's a competitive skirmish "Dudes on a map" game with a ton of miniatures. You draft armies containing gods, heroes, and monsters from Greek mythology, and fight it out.
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M. S.
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it's a skirmish game that has basically 2 modes

1. straight up skirmish mode, with the slight twist that your army is build through alternating drafts from a common pool of units.
special unit the single god in your army which doubles as the victory condition for the other side by killing it.
modes: 1vs1 2vs2 1vs1vs1, 1vs1vs1vs1(no generic solo mode)

2. scenario mode, where a specific setup is given, sometimes with the option to draft from a local pool.
various scenarios/campaigns with different player combinations and also solo and coop scenarios.

for map interaction, the maps use variable size zones where multiple units can inhabit one zone. Zones are classified by the number which they can hold and the terrain type which influences effectiveness of different units due to different skills.

the bigger units have multiple hit points with degrading offensive and defensive stats on loss of life.

activation and game play largely controlled by a deck of cards.

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Willem Verheij
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Every unit also brings new strategies to the table. Some complement each other and finding out the different synergies is part of the fun.

The miniatures are great, but they also serve a real purpose here. All can be used, unless of course you choose not to use some.

You pretty much get two games in one, the scenario game and the skirmish game.

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asgorn wrote:
it's a skirmish game that has basically 2 modes

1. straight up skirmish mode, with the slight twist that your army is build through alternating drafts from a common pool of units.
special unit the single god in your army which doubles as the victory condition for the other side by killing it.
modes: 1vs1 2vs2 1vs1vs1, 1vs1vs1vs1(no generic solo mode)

2. scenario mode, where a specific setup is given, sometimes with the option to draft from a local pool.
various scenarios/campaigns with different player combinations and also solo and coop scenarios.

for map interaction, the maps use variable size zones where multiple units can inhabit one zone. Zones are classified by the number which they can hold and the terrain type which influences effectiveness of different units due to different skills.

the bigger units have multiple hit points with degrading offensive and defensive stats on loss of life.

activation and game play largely controlled by a deck of cards.



How big are the maps, if you know offhand?
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alan stewart
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60cm x 60cm and can be pushed together to create larger game areas
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Jeremiah H
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It's a war game. Pledge $1, you can up the amount later in the pledge manager. It's better for the stretch goals if you pledge more, but if you're on the fence $1 gets you in and ultimately supports the company.
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Daniel Guinoza
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MBP is a chess with a greek mythology theme. The units have many powers, but instead of using any piece when it is your turn, you need to fuel them with cards corresponding to said unit, or a 'joker'.

The maps (besides being 60x60cm) and about 5x5 tiles. Thing is, here you can place around 3-4 units in the same area. Each area can be special, like forests that grant certain bonuses.

Your king is either a god or a titan, and is BIG miniature. Gods (~70mm) are around twice the normal unit (35mm) size, while titans between 3-4 (~110mm).

You can kill the opposing god/titan for victory or you can collect 4 power stones to win.

Units also don't have 1 health (like in chess), but instead have a table with decreasing stats the more damage they take. Those are presented on dashboards that also have information regarding powers.

If you are on the fence, additional information that may help you:
-As said above, you don't need to drop $100 now, you can pledge $1 and still increase the amount until mid February. Note that shipping costs may be $20-$100 depending on where you live.
-The God Pledge offers insane value, with each miniature costing less than $1. Miniatures come unpainted but are still recognizable.
-The cards are the standard MTG size. You may need some sleeves.
-There are two optional 'all-in' packages. If you live in US or EU, it is a cost-efficient option to consider the Titan bundle, which includes a lot of expansions (more miniatures, maps and campaigns).
-You need at least 1 other person interested in the game, as it is mainly a 1vs1 game.
-There is a rulebook, along most of the units dashboards containing a lot of information about how the game plays, and what kind of powers units have.

You don't lose much pledging $1 and then taking up to February to continue researching and making a decision, and the God pledge will increase in value, so you can easily recover costs.
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Arah wrote:

The maps (besides being 60x60cm) are also approximately the size of a chess board (tiles-wise).


No. The old Mythic Battles was this way (i think) but the new boards have a much smaller "grid". The Maps that are shown in the kickstarter have all around 25 fields.

This change from the old game is also my biggest concern, not much room for tactical movement.
 
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Daniel Guinoza
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Kelteel wrote:
Arah wrote:

The maps (besides being 60x60cm) are also approximately the size of a chess board (tiles-wise).


No. The old Mythic Battles was this way (i think) but the new boards have a much smaller "grid". The Maps that are shown in the kickstarter have all around 25 fields.

This change from the old game is also my biggest concern, not much room for tactical movement.



Thanks for pointing it out. I remembered counting about 7 tiles, but on average they are indeed 5ish.
 
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