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Subject: Correction: Error on the Circle of Life rss

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Nick Bentley
United States
Madison
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I realized to my horror yesterday that somehow, I'd ordered the species on the circle of life incorrectly when I was composing this game!

The order isn't arbitrary - it's based on a polyhex construction diagram and the species are *supposed* to be ordered by how difficult they are to build (the harder to build, the higher up on the food chain). However, I noticed the order wasn't right. This should only make any real difference at high-level play, but I'm a perfectionist so I can't let it go. Here's the *correct* board:



I still need to fix this in the rules, but won't have time for that until next week.
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Russ Williams
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I'm curious; do you explain somewhere (my brief web-searching failed) how you define or determine the difficulty of building the various polyhexes? I can imagine there being various plausible formal definitions of "difficulty" which would give different orderings. (Or was it done by subjective judgment / empircal testing?)
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Nick Bentley
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russ wrote:
I'm curious; do you explain somewhere (my brief web-searching failed) how you define or determine the difficulty of building the various polyhexes? I can imagine there being various plausible formal definitions of "difficulty" which would give different orderings. (Or was it done by subjective judgment / empircal testing?)


I don't have any place where I've discussed it in detail, but we had a brief discussion about it here today (during which Luis pointed out there's another error I hadn't spotted...sheesh. It's not an easy game to design)

At some point i'm going to write a document detailing the construction. but not for a while

it has to do with "degrees of freedom in building" different polyhexes.
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