Today, I'm finishing up my week of game reviews of party games. These are games that can be played and enjoyed by both casual gamers or your family who never plays games at all. The game I am reviewing today is Imagine from Gamewright. Imagine is a game for 3-8 players, ages 12+. It takes approximately 30 minutes to play and retails for $15.
1. Arrange all transparent cards in a large circle.
2. Put the tokens within easy reach.
3. Shuffle the Enigma cards and place them face down in a pile.
1. Draw an Enigma card. Have a random player call a number between 1 and 8,
2. Read the Enigma's clue aloud, i.e., Movie or Object.
3. Create an image that matches the Enigma using as many transparent cards as you need. (Notes: You can hide images of the cards with your fingers, combine cards, etc. You may not make any kind of noise that would be a hint, mime, or make letters and numbers with the cards.)
The first player to guess the Enigma and the player who placed the transparent cards each earn one point and take a token in front of them. While there is no time limit, if no one guesses for a while, end the round and no points are awarded. Repeat the game play steps until each player has managed to get the other plays to correctly guess two Enigmas.
I really wanted to like this game. The transparent cards with images on them to make more images is a very clever idea. However, I felt the images on the cards were much too specific. Instead of generic lines and shapes, you are given very specific images like umbrellas, cars, trees, etc. I will be the first to admit that I am not creative in the least, so I thought maybe the game just didn't resonate with me. However, I let my wife (who oozes creativity) try the game without giving her my thoughts on it first, and she too found the images much too specific and hampering. My son is unfortunately too little to play this game as it is intended to be played, otherwise I would share his opinion as well. If you can find this game on sale and have some kids 8-12, give it a try with them. If you, just want the transparent cards for re-purposing into something else, you might also want to get this game. Otherwise, I didn't really enjoy a game that I really wanted to enjoy.
This game was provided to me for free by Gamewright in exchange for an honest review.
If there would be only generic shapes, you might as well simply draw then.
That said, I didn't enjoy the game as much as I'd hoped either, but I'll still hold onto it for a while. I think I prefer Concept over this one.
- Last edited Fri Dec 2, 2016 9:16 am (Total Number of Edits: 2)
- Posted Fri Dec 2, 2016 9:08 am
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I think part of the challenge here is to use the specific images. It does take some creativity, and the guessers have to think whether the use of a particular image points to the object depicted in the card or perhaps some more general concept (ie. using the clock to represent something round).
I enjoyed this, and at the moment prefer this to Concept, mostly because this is smaller, faster and more intuitive - the whole mess of main concept and subconcepts in Concept is too much for some people to grok.