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Subject: Best way to get some feedback on early ideas? rss

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Dane W

Utah
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Hey everyone

I've been brainstorming with my brother for about a week and we have a lot of ideas that I feel are awesome. But I'd really like some feedback to see if maybe we're missing something obvious that just wouldn't work before we get really heavy into developing it.

I'm wondering the best way to do this. Should I just type up a big post about the mechanics we've come up with so far? Or is there a better way? Thanks guys

 
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Jacob Schoberg
United States
Elkhorn
Wisconsin
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Write up how it plays and what the goals are. Present it to people. Go from there.
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Bojan Prakljacic
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Just go through one turn of your game, explaining the stuff as you go.

And add a list of components used for that turn. So, as you're going through the turn you can, in short, explain what different components do.

For me, that is the best way to ascertain what is going on.

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B C Z
United States
Reston
Virginia
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The best way to get feedback is to share with people who are not trying to be nice to you.
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Chiky Scares You
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byronczimmer wrote:
The best way to get feedback is to share with people who are not trying to be nice to you.


+1 to this... of course, if they give constructive feedback
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Carl Qwerty
Canada
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Make a rough prototype out of paper and ripped paper and pencil. See how a couple of turns play.
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patrick mullen
United States
Washington
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bill437 wrote:
Make a rough prototype out of paper and ripped paper and pencil. See how a couple of turns play.


You can certainly type up some of your ideas and run them by the anonymous internet for feedback. But +1 to getting out of the realm of theory and into the realm of hands-on. Standard playing cards, dice, tokens from other games as similar as possible to represent your concepts, sharpies on the poker cards for any special text you need (or standard note cards), draw a board on the back of a pizza box - quick and dirty components so you can see how your mechanics feel and work in practice.
 
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