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Subject: Relaxing game that works well with 2 and up to 45 min? rss

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Dr. Dice
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What the title says

It's for me and my girlfriend,who doesn't like too confrontational or long games

Some games we enjoy:

Carcassonne
Dominion
Machi Koro + Expansions (one of her favorites. Its a 9 for her)
7 Wonders Duel (It's a 10 for her. We play this the nicest way possible)

Thanks!!
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Cheb
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Tokaido is the game for you! It's 45 minutes long, and from the description:

"All of the actions in Tokaido are very simple, and combined with a unique graphic design, Tokaido offers players a peaceful zen mood in its play."
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Annemarie Post
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*** MINA'S TOP 10 RELAXING GAMES ***

This was published just today. Most of them are good for 2 players, I think.
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Braden Adam
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I'll plug Jaipur again! My wife and I love this one. Takes about 30 minutes.
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April W
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I think Splendor is very relaxing and the conflict is indirect. 30 min. play time.
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Ian Williams
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Ammanford
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Takenoko is the chillout game of choice in my house.
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Shane Larsen
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Salt Lake City
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Knowing she rates 7 Wonders: Duel a 10 makes me think she has to be okay with some direct conflict. Based on that, I'll recommend the game that my wife and I never tire of:

Battle Line - It's so, so filled with tension and tough decisions. And even though the premise is a head-to-head battle, it doesn't really feel that mean in play.
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Dejun King
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HONSHU, not released yet to main stream distributors I.E. CoolStuffInc or Miniature Market but keep an eye out and its definitely worth a look. Reviews are on youtube and a very good game for 2 players that meets all your criteria
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Cory Kelso
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Racine
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Just came in here to suggest 2nd Tokaido. It is so chill. It is so chill, I sometimes only feel stress when I know I'm making a move to seal the victory against my spouse. Go figure.

And a lot of these other games I haven't played, but are on my own 2P radar. Good luck!
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Nevin Longardner
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I'll add The Great Heartland Hauling Co. to the mix. It also comes in a small box so it's great for vacations/travel.
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Timothy Young
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Ogden
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Anny48 wrote:
*** MINA'S TOP 10 RELAXING GAMES ***

This was published just today. Most of them are good for 2 players, I think.



I came here to post this exact same suggestion!
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Oliver Dienz
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Shelburne
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Patchwork

And I second Takenoko. The cute panda figure is usually a bonus with most female players.
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Michael Coniff
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Springfield
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odie73 wrote:
Patchwork

And I second Takenoko. The cute panda figure is usually a bonus with most female players.


I second both of these.

Some more you may enjoy:

Tokaido
...and then, we held hands.
Tsuro
The Ravens of Thri Sahashri
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Dr. Dice
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Thank you very much for all your answers! I'm going to watch reviews of those games
 
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Rita Chen
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Cottage Garden is more relaxing than Patchwork, I'd say, though both would be great for you. In Cottage Garden, you never feel like you've made a "bad" decision; there are a lot of things to consider on your turn, but they don't feel stressful. It's a game about piecing together a cottage garden, after all, and it has tiny cats in it. Very non-confrontational -- there's no way to mess up the other player.

thedacker wrote:
Knowing she rates 7 Wonders: Duel a 10 makes me think she has to be okay with some direct conflict. Based on that, I'll recommend the game that my wife and I never tire of:

Battle Line - It's so, so filled with tension and tough decisions. And even though the premise is a head-to-head battle, it doesn't really feel that mean in play.


I really love Battle Line and was tempted to recommend it myself, but if you play 7 Wonders: Duel non-confrontationally (going for the least-cruel card picks possible? is my guess) Battle Line might not work. It's very zero sum. Every move you make that's good for you is bad for your opponent. Instead I'd maybe suggest Lost Cities, which feels very similar and is often recommended in the same breath as Battle Line, but less confrontational. It's more of a do your own thing, work on your own side of the board game.
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Gláucio Reis
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Tiago92 wrote:
7 Wonders Duel (It's a 10 for her. We play this the nicest way possible)

Just out of curiosity, how is that? Never build the wonders that destroy resource cards? Never go for military victory?

As for recommendations, count another vote for Tokaido.
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Geoffrey Burrell
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Cedar Rapids
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Sequence or Red7.
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Dr. Dice
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I think it is avoiding "hate drafting" all we can. For example, I would only take a card that I don't need or its not in my best benefit, if (and only if) that card gives her an automatic victory (militar or science)
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(ɹnʎʞ)
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celdom wrote:
Takenoko is the chillout game of choice in my house.

Exactly.


Here's why:

Works great with just 2 players
Easy rules
Great component quality (wooden bamboo pieces, 2 nice miniatures)
Overall a very colourful game that looks nice on the table
Language-independent, great iconography, no reading necessary
Light-hearted theme
No conflict, since the players' goal cards are hidden information (even preventing blocking other players)
~45 minutes to play
It's not a deep strategic game, but focuses on on-turn decisions, allowing players to play without requiring them to maintain 100% attention on the game

It's a game I can still play and enjoy after a long day. Trying to fulfil your goal cards with 2-3 moves on your turn is a nice and light mental challenge without feeling exhausting nor boring.
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Dr. Dice
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Kyur wrote:
celdom wrote:
Takenoko is the chillout game of choice in my house.

Exactly.


Here's why:

Works great with just 2 players
Easy rules
Great component quality (wooden bamboo pieces, 2 nice miniatures)
Overall a very colourful game that looks nice on the table
Language-independent, great iconography, no reading necessary
Light-hearted theme
No conflict, since the players' goal cards are hidden information (even preventing blocking other players)
~45 minutes to play
It's not a deep strategic game, but focuses on on-turn decisions, allowing players to play without requiring them to maintain 100% attention on the game

It's a game I can still play and enjoy after a long day. Trying to fulfil your goal cards with 2-3 moves on your turn is a nice and light mental challenge without feeling exhausting nor boring.


That game is just beautiful! Thanks for the mini review!

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Dr. Dice
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Tokaido is another must buy for what I see
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Milki Kaplanski
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Dream Home
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(ɹnʎʞ)
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Tiago92 wrote:
Tokaido is another must buy for what I see

Tokaido and Takenoko are from the same designer. Still, very different games.

I never played Tokaido, but from what I have seen so far, it looks like it's best with more than 2 players because the players' positions matter a lot in this game.

Can anyone comment on that ?


Takenoko's panda is awesome.

There's even merchandise:



In case you like watching TableTop (YouTube): both games have been played on that show.
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Joshua Hibbert
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+1 to Tokaido and Takenoko, also, the new game Kanagawa looks awesome. Hanabi might work too.

I think if it has a Japanese name it will probably suit
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John Sallay
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Dr Finn has a lot of great light games, such as Biblios, Cosmic Run, and The Butterfly Garden. They are all short, simple, and I think a lot of fun to play.
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