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Star Wars: Imperial Assault» Forums » Strategy

Subject: Do you ever use Traps as the Empire? rss

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Tomer Mlynarsky
Israel
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By Traps, I mean the Influence cards that are one time use and then discarded or shuffled back into the deck.

Do you actually use them in regular missions? Or do you just load them all up to the final mission?
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Pasi Ojala
Finland
Tampere
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I use agenda cards when they help me in a mission which I have a chance to win.

I also have a house rule to allow only 4 agenda cards in play at the same time.

But the more I play, I also use the agenda cards more and more to make missions varied and replayable (and thematic) rather than to win at all costs.
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Matthew Cordeiro
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Cumberland
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The one campaign I played as Imperial, I used them when the opportunity arose and shuffled them back into the deck. When my son plays Imperial, he saves them all for the final mission.
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Matt Steski
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Olympia
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I tend to prefer the cards that are usable once per mission, but I use the one shots now and again. I don't intentionally save them all for the last mission, but I try to hang on to them until I'm sure that they'll actually have a significant impact.
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Rico P
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Palo Alto
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Those 1-shot "keep secret" agenda cards? Yeah

I use them as I see fit during normal play, and I don't keep them all for the finale: it's unfair for the Rebels since they'll be overwhelmed by those nasty surprises + there's really nothing they can do to prepare for/counter it
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Canada
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I haven't played imperial but in our campaign it was rarely used. If I was the imperial, I would hate to hoard them all for the last mission even if it seems like the strongest play to win. I'd try to win each mission and use them appropriately. Some of the "traps" are more useful than others.
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I generally plop them down when I think the Rebels are either doing to well in a mission or are in danger of winning two in a row.

I try to keep things as even as possible, I want the final score to be as close to 5-5 as we can get it heading into the finale.

I generally save one card for the finale but that is it, I don't intend to win the final mission but make it extremely challenging. After months and months of time invested I don't want my Rebels to lose and then not want to play again
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Dean L
United Kingdom
Coventry
West Midlands
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GreenLantern2814 wrote:
I generally plop them down when I think the Rebels are either doing to well in a mission or are in danger of winning two in a row.

I try to keep things as even as possible, I want the final score to be as close to 5-5 as we can get it heading into the finale.

I generally save one card for the finale but that is it, I don't intend to win the final mission but make it extremely challenging. After months and months of time invested I don't want my Rebels to lose and then not want to play again


They're probably thinking the same and have been taking it easy on you all campaign!
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