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Subject: First game: stuck in suborbital flight or: how do I leave this place? rss

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Willem Moransard
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I thought I'd take the game out for a solo spin. I'd read the manual, saw a little playthrough, how hard could it be?
40 Mins later and I can't seem to figure out how to leave earth for orbit.
Do I pack 5 Juno rockets? Nope, not enough thrust, ok, I'll build an atlas. Same problem, stuck in suborbital flight that way.

I think I might need to get in a different mind set. Do you need to go for the heavier rockets ASAP to get off our little Rock and save the junos for space? The Saturn will certainly get me off earth, just leave me poor and a couple of boring rounds
I thought I had to start "small" and work my way up.

Thanks in advance.

Also: is earth orbit considered "space" when checking mission success?
 
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JR
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Yes, orbit is considered "in space".

I usually use Atlas rockets to shuttle cargo into orbit and then assemble crafts there using rendezvous. I usually spend many initial years just paying for tech and components and don't start actually doing anything until I have stuff I'm ready to test. I don't take much risk and will usually get my atlas, re-entry and landing techs fully debugged before starting actual mission work.

I might also get slaughtered by better players if I wasn't only playing solo. Multiplayer racing for the goals would sure be an interesting way to play.
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Josh Zscheile
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Actually, even suborbital flight is space. Everything that is not the earth card is in space in this game.

Building up from small to big is usually not the way to go here. I recommend starting with Soyuz and Junos, they give you much of everything you need for an easy game.
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Jim Cote
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Make a point to really understand the math built into the chart on the player boards. When I started I was doing it all from scratch: "I need another 2 thrust, add a Juno, but that adds another mass, so DAMMIT, add another one, etc." Just figure out the mass you need to move and the effort, and lookup what rocket(s) you need. Entire missions (like man to the moon and back) require mission planning (multiple steps of various payloads, discarding spent rockets, rendezvous, etc).
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Will H.
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Every location BUT Earth is considered space.

Don't forget you can have multi-stage rockets, or single stages made from multiple rockets. But adding rockets also adds weight, so there is a trade off. The "space agency" cards list the available payload each rocket can carry based on the difficulty of the maneuver. (These cards confused me at first, so I didn't use them. It is worth figuring out how they work. They can save you a lot of calculations.)
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Willem Moransard
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Thanks for the replies everyone.
Like I thought I need to get myself in a different mindset.
Advanced mission planning sounds amazing(ly difficult) but worth it.
Now to get my probe in orbit
 
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Rakaydos Vashini
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"probe into orbit"

Stick the probe onto an atlas, and that atlas ontop of another atlas.
the first atlas pushes the total 9 mass (5 after burning the atlas) into Suborbital flight, and the second atlas pushes the 5 total mass of probe+atlas (1 mass after the second atlas is consumed) into earth orbit.

Or just use a Soyuz, and lift 1 mass directly to orbit.

Earth lift "Numbers to Memorize":
Atlas on Atlas: 1 mass
Soyuz direct: 1 mass
Saturn direct: 5 mass
Soyuz on Soyuz: 7 mass
Saturn on Saturn: 20 mass
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Joe Fatula
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Rakaydos wrote:
Atlas on Atlas: 1 mass
Soyuz direct: 1 mass
Saturn direct: 5 mass
Soyuz on Soyuz: 7 mass
Saturn on Saturn: 20 mass


Once the idea of having a multi-stage rocket makes sense to you, take a look at the payload chart on your space agency card and you'll see these numbers jump out at you.
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