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Subject: Auto-mod: 5 Player Tourney Final rss

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5 Player Game Ruleset

Good Roles:

Seer - Each night receives a vision of a target player as 'wolf' or 'not wolf.' The seer chooses a vision each night including N0.

Hunter - If only two players remain in the game and the hunter is one of those players, then the good team wins even if the other player is a werewolf.

Villager - Ordinary villager with no special powers.


Evil Roles:

Werewolf - Each night the wolf choose one target player to kill. There is no kill on Night 0.

Sorcerer - Each night receives a vision of a target player as 'seer' or 'not seer.' The sorcerer chooses a vision each night including N0. The sorcerer wins if the wolf wins, but does not count as a werewolf for parity purposes (see below).


Victory Conditions:

Good - All good players win if the werewolf is eliminated, or if the last two players remaining are the hunter and the werewolf. The sorcerer does not have to be eliminated in order for Good to win.

Evil - All evil players win if the wolf achieve parity: if at any time the number of wolves remaining equals the number of non-wolves remaining (including the sorcerer), evil wins. Howver, if one wolf is left with the hunter, then good wins. The sorcerer counts as a 'non-wolf' for these purposes.


Lynch Rules:

Each day players vote for one player to be lynched. The player receiving the most votes is killed. If there is a tie between two or more players, the tied player with the longest held last vote is killed.

Lynch time is 4:00pm BGG time. Votes cast with this time-stamp are counted. Votes cast after this time are invalid. Votes made during the night phase are invalid.

All votes must conform to the Cassandra Vote Tally System rules. (Will be
posted once the game starts). If all living players vote night fall it will
speed up the dusk.

Neither the player's role or team is revealed upon lynch.


Night Orders:

Wolf, Seer, and Sorcerer must all submit their night orders by 5:00pm BGG time. They do this by using the Cassandra Game Order system in the Cassandra Chat System.

The wolf's night kill choice is revealed with the DAWN post. The players' role and team are not revealed.

If all living players (including those with out night actions) click on the
'Lock Game Actions' button it will speed up Dawn.


Do not post the content of your Mod Chat room to the game thread. You may summarize, but direct copying is not allowed. Consider that like showing your card to the group in a face-to-face game


Please limit posts made after you have been killed, since there is no
moderator on duty to police such things, it would be better to refrain


Notice:
The Automod system is in Beta Testing. There may be unexpected or strange errors or results or things may change from game to game, so make sure you always read the rules. Please direct any concerns, questions, or improvment suggestions to Melsana or Jmilum.


Important Information:
Tiebreaker: longest held last vote
Lynch time: 4:00pm
Night Action Deadline: 5:00pm
Weekend Policy: This game will not run over the weekend.


This game will start when full.
 
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Player List According to Cassandra:
dkromm
jmilum
riot
RoyalFlush
Shugyosha

5 players are signed up.

To sign up for this game go to
http://www.thecassandraproject.org/jeremy/werewolf/game/1693...
 
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Chris B
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Cassandra Project wrote:
Player List According to Cassandra:
jmilum
riot
RoyalFlush

3 players are signed up.

To sign up for this game go to
http://www.thecassandraproject.org/jeremy/werewolf/game/1693...


Good luck everyone. And on a different note. Good luck Evil. If Evil has a chance of winning a game in this tourney, this is going to have to be it.
 
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RIOT
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Cassandra Project wrote:
Player List According to Cassandra:
dkromm
jmilum
riot
RoyalFlush

4 players are signed up.

To sign up for this game go to
http://www.thecassandraproject.org/jeremy/werewolf/game/1693...


dkromm, you're not scheduled to play in this round.
 
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Golden Lotus
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I just signed up on Cassandra.
 
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The Cassandra Automatic Vote Tally System

Your Moderator has enabled the Cassandra Automatic Vote Tally system
for this game. In order for it to function correctly, your votes will
need to be formatted correctly. The following rules will explain what
you will need to do:

Players
1. All votes must be bolded

2. The entire vote statement must be bolded and enclosed in bracekts: [vote jmilum]

3. Only one unvote and/or vote per post. You may have both an unvote
and a vote in the same post, but the unvote must come before the vote

4. You may [unvote all] instead of naming the current player
you are voting

5. If you [vote nightfall] your vote will be locked (voting
nightfall is allowed in the same post as a vote for a player, but it
must come after it, this does not violate Rule #3)

6. Vote tallies will be automatically posted to the game thread hourly
if the tally has changed. The Tally and Vote Logs (for each game day)
are also available on the Cassandra game page.

7. If your vote is not counted be sure to check the Vote Log page and
see if it was marked invalid and why.

8. Case does not matter and simple typos will not cause the vote to fail.

9. You may [vote no lynch] if your game allows it.

10. Quotes below the vote/unvote statement may cause the vote to be missed,
especially if they contain bolded sections.

11. Non voting players will be listed in the tallies. This will only be
correct if the Moderator notes which players have been killed (see below)


Moderators
1. The moderator will need to post [Dawn] when the day begins
(after the night results are posted) and [Dusk] when the lynch
deadline has passed and the day is over. Votes will not be counted
after [Dusk] has been posted. They will be registered again
after [Dawn] is next posted.

2. You may include a day number in the dawn and dusk post for
informational purposes, but it will not be used by the system.
Cassandra will increment an internal counter each time it sees
[Dawn] no matter what day is shown in a dawn post (i.e.
[Dawn 3] the three is allowed but ignored)

3. After dusk has been posted, the Moderator may go to the game page
on Cassandra to request a Final Tally to be posted before the normal
scan period has elapsed (i.e. Game Y gets scanned at 45 min. after the
hour, if it lynches at 7pm the moderator may request a tally to be
posted from the game page before 7:45pm. it will also be posted
regardless of whether or not it has been changed since the last
posting) - Do this by clicking on the 'Retrieve Final Lynch Time Vote' link.

4. You will need to note which players were killed via the lynch or at night by
either posting [killed jmilum] in the thread, or by going to the game
page and editing the player list. When posting in the thread, be sure to post
[dusk] before posting the lynch kill, and post [dawn] before
posting the night kill.
Example:
A. lynch time has passed so post [dusk]
B. goto the game page and select a final tally to be posted
C. check the final tally and post [killed melsana]
D. after the night deadline has passed post [dawn]
E. post the night kill with [killed kima]

Your Moderator has chosen to use the Longest Held Last Vote method for a tiebreaker - This is just for Cassandra system, and there may be a different tiebreaker specified by your Moderator in the ruleset.

Vote Log Page: http://www.thecassandraproject.org/jeremy/werewolf/game/1693...
Vote Tally Page: http://www.thecassandraproject.org/jeremy/werewolf/game/1693...
 
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It is Night 0. If you have N0 orders please do that now. Dawn will be posted Tue. Jun 5, 2007 at 5:00PM
 
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J
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locked
 
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RIOT
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jmilum wrote:
locked


Are we not going to have to restart this game since dkromm signed up instead of Rukasu, or am I missing something?
 
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J
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riot wrote:
jmilum wrote:
locked


Are we not going to have to restart this game since dkromm signed up instead of Rukasu, or am I missing something?


oh, I missed that. I forgot it was supposed to be rukasu. hmmmmm. I'll fix it.
 
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J
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ok, I think I have successfully replaced dkromm w/ rukasu.

Rukasu, if anything looks wrong, or if you cannot submit orders or something, we can just restart fresh. I can't really check it completely out as then I would see your role and such.
 
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Golden Lotus
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Locked.
 
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Lukas Litzsinger
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Locked.
 
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I have just made a change to the Automod code and how it randomly assigns the roles. In theory the change I made shouldn't cause problems, but if it does let me know. It won't cause a problem with games currently in progress, only games that are in sign-up mode.
 
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Okay... I've got ideas on how to implement most of the request for the Automod "Create your own template"

But in order to code them all in I will have to do some serious work on the base code.

So I have suspended all new Auto-mod games. Any that are currently in Sign-up will not be started even if they reach capacity until after I have made all the changes I plan to make.

Any game currently "In Progress" will be allowed to finish before I start making changes to the base code.

Sorry for any inconvienence in the mean time, but I hope to make a better Auto-mod code with this.

I will try to make the upgrade time as short as possible.
 
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Jeremy Likens
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Locked and Loaded.

My connection today is crap just as a forewarning. Our wifi is down and the one I'm on is slow but steady. Just to let you know.
 
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Golden Lotus
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Looks like we are missing a lock and thus dawn comes in 15 min....

Be ready...on your marks....
 
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Jeremy Likens
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shugyosha wrote:
Be ready...on your marks....

Get set...
 
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[Dawn]
The next lynch will be Wed. Jun 6, 2007 at 4:00PM.
 
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Golden Lotus
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I am the seer and I saw Jmilum as not a wolf!

Had to make sure for this last round...
 
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Golden Lotus
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...and I will be back online tomorrow morning...happy discussing!
 
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Jeremy Likens
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Go!


I am the Seer.

Riot is NOT a wolf.
 
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RIOT
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shugyosha wrote:
I am the seer and I saw Jmilum as not a wolf!

Had to make sure for this last round...


Well that's good to know. I'm the hunter.
 
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J
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i'm the seer, shug is not a wolf
 
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RIOT
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Claims so far...

shugyosha - seer; jmilum not wolf
RoyalFlush - seer; riot not wolf
jmilum - seer; shugyosha not wolf

riot - hunter
 
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