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Descent: Journeys in the Dark (Second Edition)» Forums » Variants

Subject: RAMV - Web app rss

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Joni Juntunen
Finland
Lahti
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Hello everyone and Merry Christmas!

I'm developing a web app for the RAMV so that i could play it without printing all the cards. App is now in beta phase and I'm hoping for some additional users to the test the App and perhaps give some constructive feedback.

Web App is hosted on Azure cloud network. Central US location. It's using the free version so the website might be slow to load (about 30s) at first because it's shutdown if it isn't active.

App works with all the modern browsers. Tested with Edge, Firefox & Chrome.
IE is not supported.

RAMV - Online Encounter Tool:
http://ramv-oet.azurewebsites.net/

Included are the Core box both The Shadow Rune & Heirs of Blood.
Expansions Lair of the Wyrm & The Trollfens.
Hero and Monster collections: Oath of the Outcast, Crown of Destiny, Crusade of the Forgotten & Bonds of the Wild.

Next up is adding the Labyrinth of Ruin expansion.
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Eliezer Rivera
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Indiana
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Woahhh!! Brother I have been dreaming of someone making this all possible. Mainly due to me having to decipher the action of a monster figure. RAMV is an amazing tool. I am going to be on this like a Geek at Gencon!!
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Guido Hansen
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Looks very nice! Will test it as soon as I have some time.
 
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Baker Odom
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Bluffton
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I don't own Descent 2 yet but plan to at some point. I'm curious what RAMV offers that the Descent 2 app doesn't? Is it a significantly different (better or worse) experience?
 
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Guido Hansen
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In its core, the mechanics of RAMV and the app are very similar. Heroes and monster groups alternate turns, an AI determines the behavior of the monsters and adds random effects that in general make life harder for the heroes. Main differences are:

1. RAMV uses the campaigns that come with the core game and almost all expansion boxes (minus Mists of Bilehall and Chains that Rust). Trust me, that is a LOT. The app is limited to 1 full campaign, 1 mini campaign and a randomized dungeon crawl called "The Delve". Another full campaign has just been announced.

2. RAMV plays more like the original game with all information including the whole map being open information. Therefore, it lacks the exploring dungeon crawling that is an important part of the app.

3. If you print out the RAMV cards, you can play it as pure board game without any electronic device.

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Charles Hasegawa
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Chandler
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What language is the app developed in?
 
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Sander Engel
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Random Condition shows only broken images (Firefox).
 
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Khoi Phan
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That's awesome! Would you think of doing one for the RAOV?
 
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Joni Juntunen
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Tatsu wrote:
What language is the app developed in?


It's made in PHP and JavaScript.
PHP for the backend.
JS with Bootstrap and jQuery for the frontend.
 
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Joni Juntunen
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seeman8813 wrote:
Random Condition shows only broken images (Firefox).


Yeah, I don't have images for those yet
 
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Joni Juntunen
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lilvietkoi wrote:
That's awesome! Would you think of doing one for the RAOV?


Thanks! RAOV is not likely to happen, I have it printed and I like the RAMV more.

DelvenDeep on the other hand...
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Simon Huppatz
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Melbourne
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Juntukka wrote:
DelvenDeep on the other hand...


Oh wow, been hoping someone could make this digital!!
Will it be possible at any time in the future to have an offline version?
Keen to give this a try, but won't get a chance until after Christmas.
Appreciate the work though!
 
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Joni Juntunen
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Wimma wrote:
Juntukka wrote:
DelvenDeep on the other hand...


Will it be possible at any time in the future to have an offline version?


Offline version is not very likely cause the app relies on a database and is basically just a glorified website. whistle
 
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David Rogers
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I don't know how php works but isn't it possible to bundle it with a virtual machine and use a local database?
 
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Khoi Phan
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Juntukka wrote:
lilvietkoi wrote:
That's awesome! Would you think of doing one for the RAOV?


Thanks! RAOV is not likely to happen, I have it printed and I like the RAMV more.

DelvenDeep on the other hand...



Ahhh, that's a shame Kudos anyways
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Poland
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Sadgit wrote:

3. If you print out the RAMV cards, you can play it as pure board game without any electronic device.


Speaking about printing - how many cards are there?
 
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E Double
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This is great! We are playing through Heirs of Blood for the first time using the printed version of RAMV, and this would make things a lot easier.

We are using heroes from Stewards of the Secret, Visions of Dawn, and Shards of Everdark. Any plans on including all the hero packs?

Looks great so far! Thanks for your hard work.

 
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Joni Juntunen
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doublesdescent wrote:
This is great! We are playing through Heirs of Blood for the first time using the printed version of RAMV, and this would make things a lot easier.

We are using heroes from Stewards of the Secret, Visions of Dawn, and Shards of Everdark. Any plans on including all the hero packs?

Looks great so far! Thanks for your hard work.



Everything is going to get included that has the RAMV cards available (I think at the time of writing this that this means everything). I'm thinking about adding all the expansions contents but without the quests. Quests are the hardest part to add + i don't have them all.

That way people could use all the monsters and conditions from the expansions sooner. And I already got little sidetracked from adding the "Labyrinth of Ruin" by adding round start/end display and bonus health system.
 
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Joni Juntunen
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borsook wrote:
Sadgit wrote:

3. If you print out the RAMV cards, you can play it as pure board game without any electronic device.


Speaking about printing - how many cards are there?


386 cards, but you don't need them all. Just the Core cards and cards for all the expansions you have.
 
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Andrew Q
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Thanks for doing this!
Question, on some monster cards, there are red letters and blue letters. What do they stand for?
 
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Joni Juntunen
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Qredux78 wrote:
Thanks for doing this!
Question, on some monster cards, there are red letters and blue letters. What do they stand for?

R: = Response action, mostly there to remind you to use the Monster abilities.
m: = Limited to minion monsters.
M: = Limited to Master monster.
 
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Jason Gardner
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Giving it a go today. Looks like a winner, thanks!
 
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Robert Quietmeyer
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thanks for the response. I will definitely give this a whirl this coming weekend and give you feedback (if you want).
 
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Joni Juntunen
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Qredux wrote:
thanks for the response. I will definitely give this a whirl this coming weekend and give you feedback (if you want).

All the feedback is more than welcome.
 
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Joni Juntunen
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I have just updated the app to Version 0.6 beta

The changes include:
All of the Dark Influence cards.
All of the Agents.
All of the Monsters and Conditions.
Manor of Ravens.
Visions of Dawn.
Graphics layout updated.
Random team selector, for random activation of the teams.
Round start/end actions (Heirs of Blood is still missing these).
+Bug fixes.
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