Full disclosure: I haven't played Edo. But after watching a playthrough, I thought: "The mechanisms in this game would be amazing reimplemented as Monopoly." I've often thought about how it would be interesting to take the theme and aesthetics of Monopoly but with a more strategic design, but never saw a system better suited until now. Hasbro should take note and hire Stefan to create "Monopoly: Strategy." What do you think?
Last edited Thu Dec 22, 2016 8:24 pm (Total Number of Edits: 1)