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Subject: Games for a large group rss

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Denee Tyler
United States
Utah
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I am in charge of a group of 24 female teenagers who will be going on a week long campwow. I would like to play several games that will get them:

1. interacting,
2. possibly moving,
3. working together,
4. of course, having fun!

I have a few ideas, but I know there are more out there. Does anyone have any advice or ideas? Because we are camping (and it's pretty dirty), I'd rather do games that can be pen and pencil, or sans equipment, if possible.

Thanks, everyonecool.
 
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Marc B.
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Camping? in the woods? at night? werewolf!
 
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Robert Trifts
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fsumarc wrote:
Camping? in the woods? at night? werewolf!


Absolutely. Werewolves of Miller's Hollow is a PERFECT game for around the campfire. Indeed - I cannot conceive of a better game for the venue and number of players.

If you can find a copy of the rules, you don't even need to buy it. A leather bag full of apprpriately colored glass stones (in the correct number) is all you need to play.
 
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Denee Tyler
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Any ideas besides Werewolf?
 
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Mark McEvoy
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'Party' style games are probably for the best here: stuff like Charades, Pictionary, Taboo, or Password, where they can break into teams and each player takes a turn being the person who 'knows the answer' while the rest of the team works together to figure it out.

Trivia games might also work: a "Pop Culture" edition of Trivial Pursuit (less the DVD content) could be a good idea for four teams of six, or six teams of four.
 
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Christian Killoran
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Since some groups of teenaged girls like to talk, talking games might be worth researching.

I'm thinking of, like, a variation of "the no game" where instead of collecting tokens from people who say "no" you, like, collect tokens every time you catch somebody saying "like." laugh

Sid Sackson's book "A Gamut of Games" contains several good games for groups like this, including the no game.

Conversations is a game where two players (hopefully with some dramatic ability) secretly choose two famous people (historical figures, celebrities, etc.) and begin holding a conversation "in character." The other players need to listen, and once they figure out who the speakers are join the conversation in such a way that the original actors know that she knows. Players may continue to join the conversation as they figure out who the characters are. Play untill everybody gets it, or just one person is left out...this is particularly good for crushing self-esteem!
 
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Jamie Tang
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Wits & Wagers works with any size group & the players on each team have to interact to decide about their number guess. It is available at some Target stores.

Teen girls would love a homemade varient of Celebrity Head! Use sweatbands or long fabric scraps to hold a notecard on each forehead. Write a celebrity name with marker on cards beforehand. The girls will have to move around as they ask questions of each other - make it one question per girl - to guess whose name is theirs. Use a few issues of People or Entertainment Weekly magazines & look up the Maxim hot 100 on www.tmz.com to come up with celebrities. kiss They'll like it enough to play several rounds.
 
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