Re: How To Sin - A Bunch of Srubby Questions
Okay some of my impressions from a few games. I played every sin once or twice so no in depth strategies just impressions.
Gluttony: Seems totally OP at first sight but you can only play one card per activation so there is some strategy in knowing when the best tim is to play a card. The activation tokens are nice to have but my group just didn'T use their extra activations in the same round they got them so they were pretty useless most of the game. So it felt not that OP at all after playing.
Greed: Fun to play and one of the FAITH players said that he thinks that Greed is OP. Doesn't feel that weak.
Pride and Lust are both strong and fun to play.
Envy is my favourite sin. I love the mechanism it's so thematic. And also fun to play.
Sloth is very cool because movement is key for FAITH. Slowing them down can be the key to victory in some missions.
I am with you with you opinion on Wrath. It looks so brutal and cool und I hoped that the Wrtah cres just rolled more dice in combat one more would have been fine. I didn't feel the power to be that good but the FAITH players said to me after the game that they found it to be extremely powerful.
So it is sometimes the perspective. I didn't play as FAITH very much so I can't tell how they feel from the other side but I think in the long run there will be sins fitting certain player types better.