Sam Leung
Singapore
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Tried this game abt 4 times solo and I wonder, is there purpose or function for level 3 and 4 titans to even exist?
U wld meet a level 1x level 1 arch titan, followed by 3x level 2 titan, if u survive and manage to beat them, wats the purpose of the other titans if all u need is to defeat the first 4? Am I missing something?

Also when. Titans has taken damage equal to its health, when u 'buy'it to finish it, Does it count as dealing damage or simply buying?

This is a pretty solid first generation gen deck builder. For something w just one rescource, 'power ' (also the addition of movement and 'dealing damage' is pretty neat). The theme and mechanisms are as well integrated as pizza and cheese! Except this pizza wld often stress u out and swallow u whole.

Thanks Matt for this little gem!

 
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Pete R.
United States
Ypsilanti
Michigan
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The grace of Lord Jesus Christ be with you all. Amen.
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Your suppose to randomly insert just one of each level Arch Titans - this increases the replayability.
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Grarrrg Grarrrgowski
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Strom40 wrote:
Your suppose to randomly insert just one of each level Arch Titans - this increases the replayability.


You divide the deck into 6 stacks.
Shuffle Archtitan 1 into the first stack.
Shuffle ONE Archtitan 2 into the second stack.
Shuffle ONE Archtitan 3 into the third stack.
Shuffle ONE Archtitan 4 into the fourth stack.
Order the stacks accordingly (6-1-2-3-4-5, 6 on top, 5 on bottom).

Skinnyspartan wrote:
Also when. Titans has taken damage equal to its health, when u 'buy'it to finish it, Does it count as dealing damage or simply buying?


When buying/defeating a (arch)Titan, cards that "deal damage" do not help you anymore.
Power or Damage can damage an Archtitan.
Only Power can buy/defeat an Archtitan.
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Sam Leung
Singapore
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Oh man... I wonder how I ever missed these rules from the rule book. Everything makes perfect sense now... thanks guys! This is such thematic game!
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