North Star Games designs party games that don't suck! Play them with your non-gamer friends over the holidays.
First there was Hearts, then there was Spades, and now we bring you Clubs. The suit of clubs finally gets some respect!
If getting points based on the amount of food consumed seems thematic to you--that is, that the amount of food consumed is the principal indicator of evolutionary success-
I was informed by a professor of evolutionary biology at the University of Oxford that food is often used as a proxy for evolutionary success. That's probably why the original Russian biologist used it in his original classroom simulation (which turned into this game).