I've finally got my copy of Wallenstein (1st ed) to the table after getting it in a trade some months ago. I've played it twice now and had a lot of fun both times.
One thing that seems a little strange to me is the initial 'seeding' of the cube tower as the rule book explains (English copy Wallenstein_Rulebook_Version_2.pdf)
"Finally, the cube tower is prepared. This is done by throwing 7 army cubes from each player and 10 peasant amry cubes (green) all at once into the top of the tower. All the cubes that fall into the tower's tray are returned to supplies, including the peasant armies"
This is all pretty straightforward and simple to understand.
What confuses me is that this can potentially create quite an inbalance in the number of cubes from each player in the tower. One player may have most or all 7 fall through while another might have only a few, or even none, fall through.
After the ones that fell into the tray are removed; the remaining ones in the tower stay in the tower system until the player is involved in a battle. This gives the player with more cubes potentially quite an advantage in early battles as, most likely, before too long these will come out of the tower and help in the battle.
Also as it is clear from how many have fallen out the number that remain it is easy for a player to gripe that they are at a disadvantage at the start like "Hey I had only 1 of mine stick in the tower while you lucky swine have 6 of yours in the tower!"
Has anyone encountered player's griping about this? Or is this random element not really a large enough issue to be a problem?
I wonder if it might be improved by changing the tower seeding rules somehow. For example:
1) Collect 7 cubes from each player and 10 peasants.
2) Throw them in the tower.
3) Look in the tray. For every player: remove half (rounded down) of their cubes from the tray.
4) For every 3 peasant cubes in the tray remove 2 cubes (i.e. two thirds rounded down).
5) Leave the rest in the tray.
1) Throw 4 from every player plus 5 peasants into the tower
2) For each player if they have fewer than 3 cubes in the tray add 1 cube to the tray. For the peasants if fewer than 4 then add 1 cube.
3) Collect all cubes from the tray and throw them in the tower.
4) Remove all cubes from the tray.
Just do the initial set up with 2 player cubes and 4 peasant cubes.
As an aside I wonder if the method of throwing this large number of initial cubes has an effect on how many fall through. So if the whole lot are dropped in all together quickly versus trickled in maybe moving the hand in a small circle around the funnel.