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Betrayal at House on the Hill» Forums » Rules

Subject: Haunt #35 Rules Clarification rss

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edisson lopes
Brazil
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We Played this one last night, and we had a lot of troubles to understand all the new rules.
I was looking around the internet and I found explanations to almost all of them.

But I still have a few doubts, can you guys help me out please?

#1 The Traitors book says that you can bat the air plane with a speed of roll of 7+ or knock it down with a 5+ if the cat bat the plane down does that mean the heroes have to go find another plane in one of the rooms? we played like this, but we thought this too hard for the heroes.

#2 After "killing" a hero, the cat plays with it for a whole turn and then
it eats the hero, can the cat move/ attack on that same turn?

Thank you.

 
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Skip Mathias
United States
Waukesha
Wisconsin
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When I played with my group:

1) The plane was knocked down, not destroyed. So the plane needed to be restarted; You don't need to find another.

2) I believe the cat kills at the beginning of his turn if they are still caught. There is no attack, so move/attack we let happen after eating.
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