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Star Wars: Imperial Assault» Forums » Variants

Subject: Please help me decide between Radjaks RAIV and AE rss

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amanwing
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Which one would you suggest for solo play and why?
Maybe even someone experienced both?
Are both up to date? Will they both be continued to support Jabba?
Do they share some of the same cards or do they have different mission cards?

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John Troutman
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I've played with both, and would choose RAIV all the way. It's considerably less fiddly and flows much better/faster.

- They're both up to date through Obi-Wan/Greedo/Inquisitor.

- Jabba support will almost certainly be coming.

- They use the same mission cards.
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amanwing
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Wow that was quick! Thank you a lot!
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Josh Wilson
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I would say RAIV, too. I have enjoyed it much more than the RAEV.
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Wouter Boon
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I'm playing my first campaign with RAIV just now. Not tried RAEV. Really enjoying RAIV! Although I'm sure I'm not playing it 100% right (Rebels constantly winning...), I really enjoy the AI in this variant. Took me a couple of rereads of the rules and still have them nearby, but overall very enjoyable. And since I'm the only one playing, who cares for a couple of mistakes, as long as you're having a good time. Probably will start a new campaign using the other half of the 6 rebel heroes.
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amanwing
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Only thing I fear is exactly what you wrote Wouter. Rebels constantly winning. Is it too easy for the rebels? Can other players confirm that?
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Wouter Boon
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I think rebels constantly winning is because of me not playing 100% correct. But what I said, I'm enjoying myself. Furthermore, the Learn to Play Guide has some examples for making the game harder. Haven't tried those yet.
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Gustav W
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Rebels should be constantly winning, it's a very predictable and dumb AI.
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Josh Wilson
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amanwing wrote:
Only thing I fear is exactly what you wrote Wouter. Rebels constantly winning. Is it too easy for the rebels? Can other players confirm that?


I have been playing it with my 3 kids and I have to say that it is very difficult for us. So far in our campaign we have won 2 and lost 2. We just barely won our last mission. If you read Redjak's rules, the last page tells you how you can increase or decrease the difficulty.
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Wouter Boon
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jwpilly wrote:
amanwing wrote:
Only thing I fear is exactly what you wrote Wouter. Rebels constantly winning. Is it too easy for the rebels? Can other players confirm that?


I have been playing it with my 3 kids and I have to say that it is very difficult for us. So far in our campaign we have won 2 and lost 2. We just barely won our last mission. If you read Redjak's rules, the last page tells you how you can increase or decrease the difficulty.


Oops, I said the LtP Guide mentioned increasing/decreasing difficulty, whereas I meant the RAIV rules ofcourse! By the way, lost my first mission today (no Han Solo will be added to my ally deck...).
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Jason B
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Webbe wrote:
Rebels should be constantly winning, it's a very predictable and dumb AI.


Sort of. I tend to use it more as a template. If for example I've got Elite Trandoshan hunters in shotgun range, I ignore the activation rules, the hunters are the right activation choice.

If I have a hero almost wounded that I can target, I ignore the adjacency AI rule and focus fire the juicier target.

RAIV is cheese pizza. It's ok, but if you want to make it pop, you've got to add some toppings.
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Justin
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thetrout wrote:
I've played with both, and would choose RAIV all the way. It's considerably less fiddly and flows much better/faster.

- They're both up to date through Obi-Wan/Greedo/Inquisitor.

- Jabba support will almost certainly be coming.

- They use the same mission cards.


Faster I get, but can you elaborate on why it flows better? Also, fiddlyness aside, do you think RAEV does a better job of capturing what it's like to play against a human player who is trying to win the scenario?
 
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Oliver Statua
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I played several missions like a rebel and a bunch of missions like Imperial in 5 players games.
I never played RAEV.
I played 11 missions solo-RAIV in the last three months, I've almost finish the core game story.
As Jason says you must use RAIV as a sort of template.
I think this is a pro and a con. A pro 'cause it's simple, faster (in mechanics and in playtime), adjustable and smart and I really enjoy to play this variant. A con 'cause during the campaign I think several time like an Imperial and I choose to override the RAIV rules for better plays so I think not all the rules are ok (like Trandoshan).
Sorry for my poor english.
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