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Islamic State: Libya War» Forums » Rules

Subject: A few more rules questions rss

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Joe Oppenheimer
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I had an enjoyable time with this game over the weekend. I like the tension of balancing things that deny Isis victory points with having to risk giving up more victory points because of casualties or collateral damage.

I posted a few questions on CSW and thought I'd repeat them here:

-The rules never explicitly define control of an area. Do the Allies need to leave a garrison to maintain control of an area? Do they take control after moving into an area regardless of the combat results?

-Is there any impact on combat if one side has more units than the other?

-The Special Operations table has a column for 4 strength units but there are no 4 strength Special Forces units in the game. Is this column for when SF embed with a Libyan unit?

-Do IEDs effect Special Forces units?

-Is AA relevant for responding to anything other than Strikes and Targeted Killings?
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Javier Romero
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(Cross posted from consimworld)

Hi Joe,

Glad that you had an enjoyable time

Quote:
-The rules never explicitly define control of an area. Do the Allies need to leave a garrison to maintain control of an area?


Each area on the map is always controlled by one side or the other. This means that if there is no Allied forces in an area then it is automatically controlled by DAESH. To fix that (garrison areas) the rules allow to raise local militias (see 5.2)

Quote:
Do they take control after moving into an area regardless of the combat results?

Yes

Quote:
-Is there any impact on combat if one side has more units than the other?

Do you mean what happens when you attack an area and there are more defenders than attackers? The extra DAESH units may fire against the attacking Allied forces. That is, if four Allied units attack an area defended by five DAESH units, the Allied forces roll against four DAESH units, then the extra DAESH unit may take a shot against any Allied unit following normal combat procedures.

Quote:
-The Special Operations table has a column for 4 strength units but there are no 4 strength Special Forces units in the game. Is this column for when SF embed with a Libyan unit?


This chart is also used in the upcoming IS: Syria (CF#7). Since both games use an evolution of the same system, I included it in the rulebook without changing it. Ignore the "four" column when playing IS: Libya.

Quote:
-Do IEDs effect Special Forces units?

No

Quote:
-Is AA relevant for responding to anything other than Strikes and Targeted Killings?

No

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Walter Hearne
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Quote:
Do you mean what happens when you attack an area and there are more defenders than attackers? The extra DAESH units may fire against the attacking Allied forces. That is, if four Allied units attack an area defended by five DAESH units, the Allied forces roll against four DAESH units, then the extra DAESH unit may take a shot against any Allied unit following normal combat procedures.


This doesn't really clarify the procedure; you say "any" Allied unit. Which allied unit should each extra DAESH unit prioritize, since the extra units aren't lined up across from allied units? As an example, if a DAESH unit has anti-tank and anti-air ability, and the player has an armor unit and an air unit involved, which does it go after?

 
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Javier Romero
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Pick the one with the higher number of "additional" abilities. For instance, if there is one with AT ability, and another with AT and CIV ability, pick the second one. If all units have the same number of extra abilities, pick one at random (by the roll of a die, for instance).
 
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