Michael Wilding
United States
Old Tappan
New Jersey
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This session is a continuation of: Day 1 Replay

Turn 6 – July 2 – Early Morning

This turn the Union receives 17 new infantry brigades. Hood with 4MP moves opposite Cemetery Hill. Heth with 8MP moves far to the right flank of the Confederate line. Buford’s last cavalry moves to the far left flank of the Union line. Andersen with 8MP moves opposite Cemetery Ridge. Early stays in place on the Confederate left flank. Pender continues the Confederate move to their right. The Union IX Corps activates but remains in place around Culp’s Hill. XII Corps activates and shifts some of its brigades to the Union left to counter the Confederate shift. II Corps activates and shifts about in anticipation of bearing the brunt of the eventual Confederate attack. I Corps stays in place on Cemetery Hill. McLaws rolls a 6 for 8MP allowing it to move up to the main Confederate line. Johnson joins Heth on the far right wing of the Confederate line. Rhodes moves up slowly toward Gettysburg. The two large new Union reinforcement Corps left their chits for last and the now move up toward the line. Unfortunately their entry points do not allow them to get close to the approaching storm on the Union left flank. II Corps does get 10 MP and moves the area around Little Round Top using regular movement. There was no combat this turn.

Figure 10 - End of Turn 6


Figure 02 – Unit Formations Color and Insignia


Turn 7 – July 2 - Late Morning

Four of the five Union Reserve artillery chits arrive as reinforcements. This special artillery is automatically available without a chit draw and can support any unit. The first formation to activate is II Corps which is concentrated near Little Round Top. With 8MP the Union must decide whether to move II Corps up to the main line with III Corps or to create a second defense line. The Union decides to reinforce the III Corps defense line near the Peach Orchard. This has made the Union left much, much stronger. This causes the Confederates to shift the weight of attack toward the center of the Union line. Pender activates and moves into attack position. III Corps activates next and makes minor adjustments to the line. The badly damaged I Corps activates and remains in place on Cemetery Hill. Rhodes is next and moves to a position opposite Cemetery Hill. Andersen activates and moves to attack Cemetery Ridge. Heth activates and joins the building attack on the Union center. Hood now activates and joins the attack on Cemetery Ridge. The Confederates are almost ready to launch the main attack for the turn but would like McLaws to join in so they wait. XII Corps activates and moves one brigade out of harm’s way. Johnson activates on the Confederate far right wing and sets up in defensive positions. IX Corps activates and remains in place on Culp’s Hill. McLaws activates and joins the assault on the Union Center. The Confederates initiate their main combat action.

Figure 11 – Confederate Attack in the Center


This combat action involves a lot of units so a word on combat is in order. Units in different hexes may combine to attack a single hex only if all other enemy units in each attacker’s ZOC will be (or have already been) attacked by other friendly units during that combat activation. Units on higher elevation receive +1 strength. A single combat may have +1 strength of artillery on attack and defense if available.

The Union has the 4 Reserve Artillery and the XII Corps chits to use for defense (other chits are available but those Corps are not involved in the combat). The Confederates have the artillery chits of two formations to use.

Combat 1 – Two Heth brigades with artillery support = 6 strength vs XII Corps Birney/Ward on a ridge with artillery support = 4 strength. 1-1 odds. Union rolls a 4 vs Birney/Ward’s 3 TER and the Union loses a step and retreats. Heth’s Pettigrew brigade rolls a 3 vs 3 TER for no loss and Davis rolls a 3 vs 4 TER for no loss. Both Heth brigades advance onto the ridge.

Combat 2 – Two McLaws brigades = 4 strength vs III Corps Geary/Greene with artillery support = 3 strength. 1-1 odds. Union rolls a 6 vs a 4 TER while the Confederates roll two 3’s vs a 4 and 3 TER. One Union step loss against none for the Confederates. The Union unit must retreat 2 hexes (roll of 6 minus the TER of 4). Confederates advance.

Combat 3
– Two Pender brigades plus two McLaws with artillery support = 9 strength vs III Corps Humphrey/Carr with artillery support = 3 strength. The Combat #2 Confederate advance has surrounded the Union unit with ZOC and it cannot retreat. 3-1 odds give the attacker a -2 on their TER roll and the defender a +2. The Union unit is eliminated and the Confederates take no losses.

Combat 4 – Two Confederate brigades with a strength of 4 vs a Union strength of 5 (3 from two brigades plus 1 for the ridge and 1 from artillery support). 1-2 odds. One Union brigade loses a step and retreats. The Confederates lose one step.

Combat 5 – Two Confederate brigades attacking one Union brigade on a ridge with artillery support. 4 vs 4 or 1-1 odds. No losses.
The Confederates rolled pretty well and the cumulative result was 5 Union steps lost vs 1 for the Confederates.

Figure 12 – After Confederate Attack


Early makes a minor adjustment to his line. V Corps Activates but only rolls a 1 for 4MP. The Union had been hoping they would roll high and have enough movement to support the sagging center.

All formations have finished their activations and the Union did not use their main combat action for the turn. This turn is the first one where the Retreat Phase will be applicable. This rule requires that at the end of all activations all units in clear terrain adjacent to an enemy unit in clear terrain at a higher elevation must immediately retreat 4 hexes. The Confederates have several units in the situation and they retreat. At the end of Turn 7 Buford’s remaining units are removed from play.

A quick summary of the situation is in order. The hole in the Union center looks dire but a lot depends on the order of activation next turn. The Union has 53 steps of units on the map and another 22 of reinforcements in next two turns. The Confederates have 57 steps on the map and 6 more in reinforcements in two turns. The Union has lost 17 steps and the Confederates have lost 6 steps. 40 lost steps are needed for an auto victory. The Union still controls 5 of 6 victory point hexes that will matter only if no side achieves an auto victory.

Figure 13 – End of Turn 7


Turn 8- July 2 – Early Afternoon

If the Confederates could pick the first chit they would probably pick Pender or McLaws who are both in a position to exploit the hole is the Union line. The first activation is Pender. Fortunately for Union they now have the Warren chit which allows them to interrupt the Confederate activation and move a stack that starts within 6 hexes of Little Round Top. The Union moves two brigades of II Corps to plug the gap. Now Pender moves to attack Cemetery Ridge. Now Heth activates – another lucky chit pull for the Confederates. Rather than wait for the Union to reinforce their line the Confederates decide the time is right to use their main combat action.

Figure 14 – Main Confederate Combat Action for Turn 8


The Confederates cause 3 step losses for only 1 loss of their own but do not expand their hold on the important ridge lines. The Confederate cannot attack again this turn and the Union line has held.

Throughout the remainder of the turn the Confederates shift their weight toward their right flank. The Union reacts but once again it looks like the Confederates have massed a stronger force ready to attack.

Losses so far are 20 steps for the Union vs 7 for the Confederates.

Figure 15 – End of Turn 8


Turn 9 – July 2 – Late Afternoon -

The Union has 10 artillery chits to the Confederate’s 5 this turn (and the Union Artillery Reserve can be used in any battle). The Union receives the entire VI Corps this turn. Historically the Union kept VI Corps as a reserve and if it takes steps losses they count double. This turn the Confederates finally roll a 1 and Lee is available. Every turn starting on turn 2 the Confederates roll to see if General Lee is available. Lee can act as an SCM (extra combat) for any one division. Also, on July 2 Longstreet is available on turn 9 or 10. Longstreet can activate all of the Confederate I Corps (Hood, Pickett, and McLaws) and initiate an extra combat with these units. Longstreet is automatically the first activation if used. Longstreet is used as the first activation but does not battle. Next up is Rhodes. Then the Union II Corps and attacks the far right of the Confederate line with is dangling in midair. Heth is already in attack position. Pender’s two brigades move up to attack position. Now Andersen moves up to attack and the Confederates are ready to begin their main combat action.

Figure 16 – Confederate Combat Action Turn 9


The combat results are three losses for the Confederates and three for the Union – not what the Confederates had hoped for.

With the Confederate left flank withdrawn and the main Confederate attack complete then Union decides to counter attack near Gettysburg. I Corps moves up. Johnson activates and reinforces the surrounded unit on the far right. V Corps moves to join the Union counterattack. All Union Corps have activated and the Union announces their main combat action.

Figure 17 – The Union Counter Attack on Turn 9


The Confederates lose 4 steps to the Union loss of 2 steps. The Confederate left flank looks exposed. Cumulative losses are: Union 25 to the Confederate 14. With VI Corps coming up Baltimore Pike things are looking better for the Union.

Figure 18 – End of Turn 9


Turn 10 – July 2 – Evening -

The Union has 10 artillery chits to the Confederate’s 5 this turn. The Confederate’s hope to achieve an auto victory and start the turn moving Heth against the Union left center. Rhodes is next and he pulls back on the damaged Confederate left. VI Corps activates and the Union concentrates the VI Corps as a reserve near Cemetery Ridge. V Corps activates and continues the Union attack on the Confederate left flank. Hood and then Pender continue the engagement on the Union left. Pickett activates and reinforces the Confederate left. XI Corps stays on Cemetery Hill and Culp’s Hill. The XI Corp is a weak Union Corps (low TER) and the Union is keeping them out of harm’s way. III Corps is next and they adjust their defensive positions. Early’s decimated division sits tight. I Corps reacts to Pickett’s outflanking position and pulls back. McLaw’s and Andersen activate and continue their attack. The Confederates now press home their main combat action for the turn. The Union artillery turns most of the potential 2-1 combats into 1-1s. The Confederate rolls were pretty poor and the result is 3 Union losses (28 cumulative) to 4 for the Confederates (18 cumulative).

Figure 19 – Main Confederate Combat Action Turn 10


Nevertheless, the Union left looks close to collapse and XII Corps moves to begin creating a new defensive line on the southern section of Cemetery Ridge. The Union initiates their main combat action causing 2 losses at a cost of 1. II Corps activates and pulls back. Johnson activates and extends the Confederate right flank.

Figure 20 – End of Turn 10


Turn 11 – July 2 – Night -

... to be continued ... Day 3 Replay

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Bill Morgal
United States
Elkridge
Maryland
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Experiencing senility daily since... I forget.
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Almost a perfect storm so far for the CSA over the two days. Thanks for taking the time to do this. I know it is very time consuming. I am enjoying following it.

I may not understand the rule correctly, but I thought you could only withhold one command marker during the night turn. The way you played it certainly seems sensible though.

 
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Michael Wilding
United States
Old Tappan
New Jersey
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You are right. The limit of one step is not mentioned in the replacements rule but it is mentioned in the night turn rule. I will unwind the last turn and repost it.
 
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Vincent GERARD
France
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Very nice battle. I think the Union general did react the good way by counter attacking on the confederate left rather than just trying to reinforce his left wing : even if they lost their position on the left, there are still strong positions there (round tops) while the confederate flank has been brutally exposed with no good position : the third day should be the day for the Union if they really push on this part.
 
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LJ Schroeder

Prairie du Sac
Wisconsin
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Looks as though General Bragg is there instead of Lee...
 
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Gerardo Bolanos
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Great AAR. Thanks for posting.
 
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