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Subject: Most Frustrating Play rss

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Geoffrey Burrell
United States
Cedar Rapids
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One of my most frustrating plays was with my brothers and the game Necromunda. I was a live and escape or die scenario. My younger brothers bottled out quickly. Now to be neutral we took turns rolling against each other for the aliens which were our opposition. What frustrated me the most was when my brothers rolled against me and did more damage than they did rolling for themselves. I got mad and then fanatical about my rolls to the point where it may have been overboard because I couldn't get revenge on my brothers by rolling against them. Anyone have frustrating sessions like this? What were your experiences rolling against another player for the NPCs?
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Adrian Schmidt
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Check out this geeklist

Games Where Some Guy Just Totally Flipped Out
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Andrew
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SpecularRain wrote:


Came here to post the same thing
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Geoffrey Burrell
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Interesting, I will check this out. In my case there was no fighting just profound annoyance.
 
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Matt Brown
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The more I game, the less tolerance I have for dice unless given a way to mitigate rolls.
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Cameron Harris
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My most frustrating play was during BANG! When the Sheriff had a volcanic and killed me on their first turn (before I even got to play once!).

To make matters worse... I was their Deputy!
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Kyle
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Show me something that beats a natural 20 and I'll show you hateful lies.
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matthean wrote:
The more I game, the less tolerance I have for dice unless given a way to mitigate rolls.


Interesting as the more I game, the less interested I am in the vanilla planning that comes with overly deterministic actions and futures, in a lot of cases. Modern Euros are 98% flop for me consequently, as they don't have enough player interaction to make up for the lack of chaos built in.

Frustrating sessions for me are agreeing to try said Euros (Marco Polo, Terraforming Mars, etc) and being bored to tears long before the game ends.
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Jordan S.
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Our very first play of Star Wars: Rebellion was 3-player, with one playing the Empire and two of us playing the Rebellion. This probably wasn't the best way to learn the game as-it-was but what made matters worse was that it amounted to an abysmal failure for the Rebels. Zero Objectives accomplished and very little unit production. And at five hours long, that's just not the kind of experience you want your first time out.

Many lessons were learned that day.
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Derek H
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Webhead123 wrote:
Our very first play of Star Wars: Rebellion was 3-player, with one playing the Empire and two of us playing the Rebellion. This probably wasn't the best way to learn the game as-it-was but what made matters worse was that it amounted to an abysmal failure for the Rebels. Zero Objectives accomplished and very little unit production. And at five hours long, that's just not the kind of experience you want your first time out.

Many lessons were learned that day.

This sounds like it needs a long blog post all of its own!
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Jimmy Smith
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My most frustrating play was a game of Stone Age. I needed one gold to complete a hit that would have won me the game. I placed 3 workers in gold and had a +2 tool. I then rolled 111

angry
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alex bermudez
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HeroScape. The dice really do hate me. I've lost every game I played (I played maybe four to six times, it was a long long time ago). In the last game I played, I started off with a bang. I had some paratroopers that ambushed one of my opponent's stronger units, giving me a HUGE early lead. And then it just went down the crapper in lightspeed. From then on I couldn't hit crap and couldn't defend crap.

I thought that one was gonna be my redemption, but nope. The early success was just a tease to trick me into thinking that for once, the dice were on my side.
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In Shadows of Malice sometimes you would roll dice like 15-20 times in a row. Every few minutes.
 
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Trent Boardgamer
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Oh any game won or lost on dice rolls alone is frustrating.

That said, I still enjoy games like King of Tokyo and Dice Town, but that's because you know what your getting from the start. The games that you do all the tactical and strategic play in the world during and yet they simply come down to a few dice roles at the end of the game, frustrate the crap out of me.
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Michael Korson
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Webhead123 wrote:
Our very first play of Star Wars: Rebellion was 3-player, with one playing the Empire and two of us playing the Rebellion. This probably wasn't the best way to learn the game as-it-was but what made matters worse was that it amounted to an abysmal failure for the Rebels. Zero Objectives accomplished and very little unit production. And at five hours long, that's just not the kind of experience you want your first time out.

Many lessons were learned that day.


And many Bothans died. . .
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Sam Lam I Am
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jmsmith2434 wrote:
My most frustrating play was a game of Stone Age. I needed one gold to complete a hit that would have won me the game. I placed 3 workers in gold and had a +2 tool. I then rolled 111

angry


And this is why I'll choose some other Worker Placement game over Stone Age. Why play a game that's going to come down to one last roll/spin?

 
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Bryan Thunkd
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samlamiam wrote:
And this is why I'll choose some other Worker Placement game over Stone Age. Why play a game that's going to come down to one last roll/spin?
I don't think any play of Stone Age I've ever been a part of has ever come down to a last roll.
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Emanuele Buffagni
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Catan

Got cities in the right places, got roads, got the right ports...and for like 10 turns I only found one sheep! surprise

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Sam Lam I Am
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Thunkd wrote:
samlamiam wrote:
And this is why I'll choose some other Worker Placement game over Stone Age. Why play a game that's going to come down to one last roll/spin?
I don't think any play of Stone Age I've ever been a part of has ever come down to a last roll.


Not literally the last roll (like the infamous ending to The Game of Life), but one player rolling three sixes while the other rolls three ones can easily swing a tight game.

But in any event, I'm certain Caylus has never come down to one last roll, and never will.

I play and enjoy plenty of games where luck plays a role, but I dislike dice and they dislike me. sauron
 
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Bryan Thunkd
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samlamiam wrote:
but one player rolling three sixes while the other rolls three ones can easily swing a tight game.
Sure it happens. But so do lots of other random events in other games. The perfect card comes out when another player is perfectly positioned to get it. An event happens that favors one player over another. The goods that are replenished for this round aren't what you needed. A third player makes a stupid move and sets up your opponent. Random stuff happens in lots of games. Stone Age isn't a game where I'm worried about huge swings of random luck. It can happen, but it tends to average out, and there's ways to mitigate it... use lots of workers and have lots of tools. If you end up in a position where you "have to have something" and you didn't get what you need, usually it's because you were playing riskier than you should have. There are much worse games for getting screwed by randomness.

 
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Jordan S.
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maklen9 wrote:
And many Bothans died. . .

I see your Mothma and raise you another one...

 
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guy
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ChaosGate wrote:
Catan

Got cities in the right places, got roads, got the right ports...and for like 10 turns I only found one sheep! surprise

Didn't you have wood for their sheep?


Ba-dump-dum. Tip your server.
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Jimmy Smith
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Wait...you needed sheep?

You're doing it wrong.
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alex bermudez
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Just thought of another one. X-Wing, playing against my brother. I made up a little squadron that would probably kick some ass, and it was all based around a certain pilot having Focus all the time.

At the same time, my brother had created a squadron that would benefit from stealing Focus from enemies. No, he didn't look at my squadron beforehand. He basically shut me down the entire time because I couldn't employ the tactics I'd planned for.

Now, I'm not usually a sore loser, especially in X-Wing, where I have a ton of fun even when I lose, but this match in particular I knew I was gonna lose and I was just a fart pancake the whole time.
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Adrian Schmidt
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jmsmith2434 wrote:
Wait...you needed sheep?

You're doing it wrong.


What's wrong is he's playing Catan…
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Emanuele Buffagni
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jmsmith2434 wrote:
Wait...you needed sheep?

You're doing it wrong.


No, a single sheep it's what I got...not what I needed

SpecularRain wrote:
jmsmith2434 wrote:
Wait...you needed sheep?

You're doing it wrong.


What's wrong is he's playing Catan…


Totally agree

In my defense, I was deceived...or drunk...or both!

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