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Subject: Opinions on 3 game "systems" rss

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Todd Reed
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Clayton
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I know these 3 "systems" represent different scales, but I'm curious on opinions between Nations at War, War Storm series, and Mark's Dauntless/Red Winter games.
I'm diving in to ASL full so it would be nice to have a slightly higher level/scale game that is also slightly less of a brain burner to play on the off days.

Opinions please.
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Prisoner of Conscience
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Gainesville
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Should I answer here too?

From Facebook Reply wrote:
Red Winter = Excellent.

Nations at War is fun and a chit pull is always nice.

Dauntless I own on the strength of Red Winter (and was afraid it too would sell out and be rare), but have yet to play.
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JP Laurio
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Unfortunately I have no knowledge of those systems but I applaud you for diving into ASL - welcome aboard!
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Roger Hobden
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Try either Paths to Hell, La Bataille de France, 1940 or A las Barricadas! (2nd Edition) from the War Storms Series.

All of them are very good !

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Roger Hobden
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Operation Dauntless: The Battles for Fontenay and Rauray, France, June 1944 is as complicated as Operational Combat Series or even Musket & Pike Battle Series.
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Roger Hobden
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klkitchens wrote:
Should I answer here too?

From Facebook Reply wrote:
Red Winter = Excellent.

Nations at War is fun and a chit pull is always nice.

Dauntless I own on the strength of Red Winter (and was afraid it too would sell out and be rare), but have yet to play.


I did.

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Roger Hobden
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I suggest you download the pdf of the rules and compare.

The rules for WSS can be found on the BGG La Bataille de France, 1940 site.

The rules for Operation Dauntless are at Operation Dauntless: The Battles for Fontenay and Rauray, France, June 1944.

Never played Red Winter: The Soviet Attack at Tolvajärvi, Finland – 8-12 December 1939 but I am told it is simpler then OD.



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Andrew N
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I have no experience with War Stories, so I can't comment on it.

I also haven't played Nations at War, but I have played a bit of it's cold war predecessor World at War. It's fun, and I think it's one of the easier platoon level games out there, but it's very heavy on the wristage (dice rolling). It can feel a bit 'gamey' too, with save roles and such.

Paths to Hell/War Storm Series is currently my favorite platoon-level wargame/series. There's a great variety of scenarios and forces, and it does a good job showing the differences in troop types/quality and command quality/style. I'd rate it as a little heavier than World at War, but not much, and it's less random since formation activations are impulse based rather than chit pull.

Red Winter/Operation Dauntless some of my very favorite games. Playable, realistic grand tactical WWII games. Red Winter is elegance defined, and I think that's what threw a lot of people about Op Dauntless. Op Dauntless isn't THAT much more complex, but it does include a lot more stuff and accompanying rules for the stuff. In that regard, it's kind of like ASL, in that there are rules for a lot of things that are conditional and thus don't come up that much. I think it'd still fairly elegant, once you get down to playing it, but it's very different from RW because it's focused more on armored/mechanized warfare.
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