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Munchkin Quest» Forums » General

Subject: Alternating moves? rss

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Harrison Nay
United States
Magna
Utah
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Anyone try passing play after each move instead of at the end of a turn? When you get beond 3 players the down time between turns can be long. Just wondering if this would be a way to keep people more involved.
 
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Benj Davis
Australia
Summer Hill
NSW
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Haven't tried that, but have tried limiting players to exporting one new room per turn.
 
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Harrison Nay
United States
Magna
Utah
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I've tryed that one a few times now and I seams to to a good alternativ.
 
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