Ramping up my reviewing.
Happily playing games for many, many years.
One would think, as the clock approached 1am, having been playing boardgames since 1pm, that we'd had enough. That was not the case for us. Between Randy and myself, we probably own 150 games. Not much by the standards of some on boardgamegeek, but enough to stun and stupify our non-gamer friends. Well, our rare non-gamer friends. No, I think we've got more than that... let me think...
I was giving Rich a lift home later, but he'd agreed that another game couldn't hurt. And, after all, we needed to beat Randy. So, how come we settled on Elfenland? We suck at that game, and Randy always beats us!
I can't remember now. I do remember that I was very awake at the time, despite not all that much sleep the previous night, and entirely due to our friend, Coca-Cola. Caffeine is a wondrous substance, especially when you've got over an hour's driving to get home.
Elfenland is one of those games where you do the best if you can use your opponents' plays for your own benefit. I kept telling myself that as Randy and Rich played a succession of travel chits that had nothing to do with the cards in my hand, including one on a route I really needed to take. I sighed, and rearranged my hand.
Meanwhile, Randy was inwardly exulting, because all the chits I was playing suited him very well indeed. Well, at least I think he was exulting, because he's entirely too well brought up to publically laugh at my attempts to gain some small advantage over him.
So, we began the first leg of our travel, and Randy travelled further and visited more towns, as expected. I didn't do so badly, nor did Rich, but an advantage in this game is important.
By the time of the third turn, we were all drawing travel chits at random, because the ones on display (unicorns and trolls) were utterly useless to us. Randy maintained his lead, and we maintained our position as followers. We managed to have a turn where we visited all of two new towns. Both Rich and I used obstacles on Randy... not enough.
The last turn arrived, and I realised with mounting horror that I'd put myself in exactly the worst point I wanted to be - there was no way, save a perfect draw, that I'd be able to catch Randy. Did I get a perfect draw? No. Nowhere near.
Thankfully, neither did Randy, but it didn't matter. He was too far in front.
By the end of the game...
Rich had visited 15 towns.
I'd visited 16 towns.
And Randy had visited 17 towns and took the victory!
So, at the end of the game day - as, at almost 2am, it was a bit too late to continue if I wanted to arrive home alive - we'd played nine games. Randy had won eight, Craig had won one.
We must do it again soon. How about Saturday week?
13 hours of gaming, excellent, been nice reading the reports!
Haha, best - and funniest - post ever ;)