So the barbarian, as we understand it, works like this: For 1 AD I migrate a meeple into a region, populated by another player or not, and use the card. I pay 1f for each resource in that region, placing the money on each resource. I take those resources from the bank and keep them. Now nobody can harvest from that region.
Is that right? It seems very powerful. Can anything be done to stop the barbarian from pillaging several regions, making the game a pain in the bum for everyone else while the barbarian owner is raking in resources?
You can only pillage unoccupied (including the Barbarian player) resource spots with the Barbarian. So it does have some limitations. But surely not a card that will garner you a lot of popularity around the table.