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Conflict of Heroes: Eastern Front – Solo Expansion» Forums » Rules

Subject: Updated rules..solo rss

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Tom Manning
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Just started watching a video on you tube and the first things mentioned are
Summary sheet #14 and rules set version #55,that can be downloaded from Acadamy's website.However,in checking my copies of both,I see nothing on my rule book and summary sheet that references versions...Am I just misdingnyhem..btw..Acadamy shows rule vers.#58..so,the gent putting up,the video said he made it in 22/16...yet vrrs#58!is dated 5/16. Kinda of confused and want tomwork with the most current versions..
Your help will be appreciated...thanks
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Trevor Wilson
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hodges69 wrote:
Just started watching a video on you tube and the first things mentioned are
Summary sheet #14 and rules set version #55,that can be downloaded from Acadamy's website.However,in checking my copies of both,I see nothing on my rule book and summary sheet that references versions...Am I just misdingnyhem..btw..Acadamy shows rule vers.#58..so,the gent putting up,the video said he made it in 22/16...yet vrrs#58!is dated 5/16. Kinda of confused and want tomwork with the most current versions..
Your help will be appreciated...thanks


I've just checked the Academy Games website - Summary Sheet #14 is the most current, and the AtB Solo rules are now up to version # 58.
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Tom Manning
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Thanks Trevor,
Is there a way to check my current versions of both of these?
I did buy yhe game this year and hoping my versions are current..I've checked and couldn't find any info
Thanks
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Kurt R
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I downloaded v55 of the rules on 4/17/16. I see v58 is now up but they did not update the date on the website as to when it was uploaded; it certainly wasn't 4/15/16. I had the latest rules at the time of making the video.

I have no idea what's changed since my video and the new rules.
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Kurt R
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hodges69 wrote:
Thanks Trevor,
Is there a way to check my current versions of both of these?
I did buy yhe game this year and hoping my versions are current..I've checked and couldn't find any info
Thanks

The latest rules are on the website. I threw the paper version included in the game away at this point.
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Tom Manning
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Paper version??? Mine came with a laminated booklet put together really well...when did u get yours?
Thanks
 
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Kurt R
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hodges69 wrote:
Paper version??? Mine came with a laminated booklet put together really well...when did u get yours?
Thanks

That's what I meant; the physical copy included with the game. I threw that away and keep printing the latest version posted to the Academy website.
 
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Tom Manning
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Just wish there was a way to check my version...printer is broken...just wish they had an errata sheet..
Thanks,I truly appreciate your help..
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Russ Williams
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enzo622 wrote:
I downloaded v55 of the rules on 4/17/16. I see v58 is now up but they did not update the date on the website as to when it was uploaded; it certainly wasn't 4/15/16. I had the latest rules at the time of making the video.

Man, why don't they announce in the game's forum when new versions are made available...? :/
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Doug Click
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hodges69 wrote:
Just wish there was a way to check my version...


I no longer have my factory printed version either, but I have a PDF of the original rules. On the front cover, to the right and under the Academy Games Logo the PDF has "v43". I am not sure if that version number is printed on the rules book that came with the game or not.
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Tom Manning
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Thanks Doug,
In any case,I will have to find a way to download v58.Would be nice if they gave buyers a look at what was changed.but they must be to busy working on games they are going to delay!
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J T
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Just got the game. Is the rulebook outdated? Also, what videos are best to watch to learn the game?
 
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A K Vikhagen
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Tofufury wrote:
Just got the game. Is the rulebook outdated? Also, what videos are best to watch to learn the game?


Easy - go to the video section and watch the videos that enzo622 has put up.
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Steven Larsen
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Is there a list of changes made in each new version? That would be really helpful.
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Rob White
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Rollo il Gatto wrote:
Is there a list of changes made in each new version? That would be really helpful.


Agreed.
 
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Raph Moimoi
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Rollo il Gatto wrote:
Is there a list of changes made in each new version? That would be really helpful.


The only change I've seen :

5.3.2 AI Low Risk Move
Certain AI orders will order an AI to take a Low Risk move. The
Low Risk move restrictions listed below are in addition to the AI
Hex Movement Hierarchy listed directly above (5.3).
For Low Risk moves, the AI:
• will not move into Close Combat
• will not move into an opponent's Short Range Fire Zone
If the AI IS NOT in a Fire Zone, the AI:
1. will move into another non-Fire Zone hex, then
2. will move into a Fire Zone hex that has a DM
If the AI IS in a Fire Zone, the AI:
1. will move into a non-Fire Zone hex, then
2. will move into a Fire Zone hex that has the same or higher DM
as the AI’s starting hex DM, then
3. will move towards the Target’s flank if the AI cannot move closer
and the hex is the same or higher DM or not in a Fire Zone, then
4. will pivot towards a flanking Unit if the AI cannot move .


There's now a clear order on how to deal with an AI not in a Fire Zone.
I wish the changed parts from the previous release were highlighted like the ones in the Android Netrunner FAQs.
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Monemvasia
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I made a comparison of version v55 and v58. I saw that they removed a small paragraph from v55 in page 9, before 5.4 Multiple hex moves and they added it as 5.3.1 Facing hierachy. Also they add numbers-removed dots in Ai Low risk move (that becomes 5.3.2 from 5.3.1) and they add also some details in rule number 3.

5.3.1 Facing Hierachy
When moving or pivoting, an AI should always end up facing a
hexside that includes in its Arc of Fire:
• the enemy Unit closest to it, then
• its Mission Objective, then
• the most enemy Units in its LOS.


5.3.2 AI Low Risk Move
Certain AI orders will order an AI to take a Low Risk move. The
Low Risk move restrictions listed below are in addition to the AI
Hex Movement Hierarchy listed directly above (5.3).
For Low Risk moves, the AI:
• will not move into Close Combat
• will not move into an opponent's Short Range Fire Zone
If the AI IS NOT in a Fire Zone, the AI:
1. will move into another non-Fire Zone hex, then
2. will move into a Fire Zone hex that has a DM
If the AI IS in a Fire Zone, the AI:
1. will move into a non-Fire Zone hex, then
2. will move into a Fire Zone hex that has the same or higher DM
as the AI’s starting hex DM, then
3. will move towards the Target’s flank if the AI cannot move closer
and the hex is the same or higher DM or not in a Fire Zone, then
4. will pivot towards a flanking Unit if the AI cannot move.
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Nick Redshaw
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Rule book

Filename: AtB-Solo-Rules-English-v58
Version on front cover: v58
Version on last page: v54


Mission book
Filename: AtB-Solo-Mission-Book-v53-small
Version on front cover: v51
Version on last page: v52

sobluesobluesobluesobluesoblue
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