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Subject: Having trouble winning as Red rss

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Contig the fallen
United States
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Keen to the scent -- the hunt is my muse. A means to an end, this path that I choose
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Lost and aloof are the loves of my past -- Wake the White Wolf! Remembrance At Last (by Miracle of Sound)
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After playing a few times online, I'm having trouble winning as red (Princess/Wanderer/Priestess) and not losing much as blue.

After a game or two, blue typically didn't want to use the "inquire" action. It could potentially give away the minister (and it wouldn't work on the priestess anyway). So they usually just inspected each other's roles (we ended up viewing different players).

Then if anyone saw a Princess or Wanderer, we could accuse them on turn 2. If anyone did something suspicious (like accuse a guard, protect a red team member, find the minister, and so on), they could be targeted as well by the blue team members. Otherwise the blue team could just pass.

Usually by this point, either the wanderer or the princess is revealed, and so the players that passed round 2, just accuse the remaining players of the remaining role or the minister captures the princess. It's hard for the red team to look for the minister and capture them without looking suspicious.

What have others' experiences been like as red team?
 
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Byron S
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Ventura
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I don't remember what I ate last night
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but I can spout off obscure rules to all sorts of game like nobody's business!
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The Princess team doesn't have much chance outside of being lucky without the Priestess aggressively knocking out Guards.
 
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