Stu Heath
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Hey All
just wondered if anyone had gone through the whole year without failing a single game?
The reason I ask is that my wife and I have now played through Jan-Aug and have not lost once
Spoiler (click to reveal)
Admittedly July was the very close and it came down to having only 1 card left in the player deck

I see other game reports on You Tube etc where they have been only playing a few months and already
Spoiler (click to reveal)
cities have fallen. In our game at the end of Aug we have -

a) 8x unstable Cities (3 of these are in Faded Cities)
b) 4x Level 2 rioting cities
c) All black cities Faded plus St. Petersburg


I noticed this before and wondered why we seemed to be having an easy time compared to others and although we did make a few mistakes during some months luckily we noticed not long after which allowed us to "Reset" and replay.

I am wondering whether its the fact that we are
Spoiler (click to reveal)
Using 2 characters only - I used the Scientist for Jan then switched to the Quarantine Specialist and the wife has been using the Medic all along ( She refuses to switch, Not sure how she is going to react if the Medic gets Lost!!) this Combo allows us to keep control of the CodA area with the QS's ability and quickly remove the other disease cubes with the Medics Ability


I keep re-reading the rules to see if there is anything obvious we have ignoring - Hence the replaying of some months when we had but lately I can't see that we are missing anything.

Any thoughts?

 
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Jo D
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I think a lot depends on how the deck is shuffled.

In our game we often had the same cities in different month. Second Problem is if the cities in play are connected. In this case you get a lot of chain reactions if there is a break out.

Spoiler (click to reveal)
The worst thing is, once there are Level 4/5 Cities in an area with CodA, it is very hard, if not impossibel to get there. And you realy don´t want to give up cards just to get there, when you need them for searching.
 
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Ghorron
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Also, 2 player game is supposed to be a bit easier than 4 player, because you can use your character's special actions more often.
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Julien K
Japan
Kyoto
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ghorron wrote:
Also, 2 player game is supposed to be a bit easier than 4 player, because you can use your character's special actions more often.


While I do agree that 2p is easier than 4p, I'd say it is mostly because it is easier to get 4/5 cards of the same color in the same hand with 2p.

But yeah. I agree that 2p should make the game easier, as it's our experience wth regular pandemic. As for us, we lost our first game, so my answer to the OP question is zero
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Stu Heath
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I tend to agree that 2 player must be easier, for sure on the month when it came down to 1 card in the player deck we would have lost with more than 2 characters. Though having said that,who can say what effect a third player from the beginning would have had on the game anyway?
 
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Clive Jones

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Two-player is generally regarded as easier. There could still be some rule you've overlooked or played wrong, for example (spoiler for start of May):
Spoiler (click to reveal)
You might have overlooked Accelerated Incubation


Otherwise, it may just be that you're good at Pandemic. It can happen. (-8
 
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Stu Heath
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Spoiler (click to reveal)
I didnt overlook it in May but completely forgot about it in June/July so had to reset and play those months again
 
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You might just be playing with skill and a little bit of luck, but... I'll be a bit sceptical if someone had got to August with no defeats and so little city damage

I had a couple friends playing their own campaign, and they kept giving me updates, coz I'm nosey, and they were winning each month easily. When they got to May with no defeats, no scars, and no rioting cities I got a bit suspicious and politely asked them a few questions to see how they were doing it so well.

Turns out they had accidentally destroyed the mandatory 'cure 3 diseases' objective, once they realised they needed that one, they rewrote it on a post-it note. But they didn't realise it was mandatory and when the extra objectives came in, they were just completing the 2 optional objectives to secure the win for a few easy months.

I'm not saying you've done that, you might just be awesome Pandemic players, but I'd double check the rules and the combined FAQ thread on this forum, just to make sure its all going by the book
 
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Stu Heath
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Yep I also didn't realise that the
Spoiler (click to reveal)
Cure 3 objective was mandatory
and played March and April without completing it - I then went back and replayed both months when I noticed- I would say due to not reading correctly or just plain forgetting I have replayed Feb/March before just before I started April and then replayed June/July due to forgetting
Spoiler (click to reveal)
Accelerated Incubation


I think we have been very lucky with the decks.

Spoiler (click to reveal)
My Character does have a scar and we have easier agents on both the Blue and the Red


 
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Robert Stewart
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If you only have a 50% chance (which may well be a little low) of winning a given month, independently from month to month, then roughly 1 in 4000 groups will win 12 games in a row. So there's probably quite a lot of people out there who've gone through undefeated.
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Stu Heath
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Well we still have 4 months to go so plenty of time for it to go epically wrong! I remember Rahdo saying that during his playthrough they lost only twice
 
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Clive Jones

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rmsgrey wrote:
If you only have a 50% chance (which may well be a little low) of winning a given month [...]

I wonder: is the chance of winning a game independent of whether it's the first or second game of a month? I suspect not: people will likely be more cautious the second time round, and also potentially aware of pitfalls. Plus they're guaranteed to have at least two funding.

If it was independent, one could instead look at percentage of games won. We won 12 games out of 18, but that was 50% of our early games and 100% of our late ones. So that's somewhere between 1/2 and 2/3 chance of winning an early game depending.
 
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Stu Heath
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Well I spoke to soon as we lost the first game in October

Spoiler (click to reveal)
Drew epidemic card on the first turn then Drew 2 epidemic cards together later on - this was bad luck as we also drew 2 epidemic cards together last month. The 4th epidemic card was drawn just before I would have found patient zero and with that the search went cold- this then left us with having to quarantine 7 faded cities ( we already cured 3 diseases and sabotaged 2 MB,s and the other search had already gone cold)which was just not so easy as my Quarantine specialist was lost during September. not a good month so far
 
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Barak Engel
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We lost our first attempt at January.

So... zero?
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Elena Litovka
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Technically, it was only 2 months before we lost - but it was really bad luck.
Spoiler (click to reveal)
We got at least 4 cards of coda color during setup shake including 2 with 3 cubes

After that we easily walked up to September with exactly the same roles as topic starter. I guess, it is a good combo
 
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Dylan Thurston
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Alienka wrote:
Technically, it was only 2 months before we lost - but it was really bad luck.
Your post has spoilers from April, not just from February/March (not sure which month your lost occurred in).
 
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fre kol
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I'm doing a campaign with my 12-year old son now.

We learned the ropes in January, and then breezed through February and March. April was tight, in May we did OK.

While preparing for the June game, the board showed only 6 level-1 unrest stickers. We had had only 4 outbreaks in January and 2 in April. Feeling pretty confident, 'doing a perfect run' from January to December was mentioned. We shouldn't have done that.

In June,
Spoiler (click to reveal)
even after 3-4 epidemics, we never saw more than 3 yellow player cards, so finding a cure for yellow was impossible. Meanwhile, the faded were running all over south-eastern Asia, red (C0dA) cards appearing on every possible moment. This was too much for the Quarantine-Spec to handle.


We went from 6 outbreaks total to 14 total; we lost our first game in June. The second try for June (finally some funding!) succeeded - now getting ready for July.
 
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Elena Litovka
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dthurston wrote:
Alienka wrote:
Technically, it was only 2 months before we lost - but it was really bad luck.
Your post has spoilers from April, not just from February/March (not sure which month your lost occurred in).

Sorry for spoilers, edited to fix it. We definitely lost in March (I write in calendar all our plays), so, apparently, I mixed up this when wrote.
 
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Kevin Michael
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Great question! With a group of 4 (2 pandemic veterans, 2 rookies) we had our first loss in April, then not again until July. I'd say our losses were due to bad character selection mostly (and we had two epidemic cards on consecutive turns - killer).

Strangely though, we never lost from too many epidemics. We lost first by running out of cards, and 2nd by running out of red desease cubes (after the back to back epidemics). We are heading into September now. This game is fantastic!!!
 
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Tom Londe
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Part of it may be luck in how the cards come out. I play in one group that's had 3 or 4 games that were ludicrously easy, and I have another group that can't catch and breaks and the game just constantly dumps on them with bad card draws. That being said, I'd guess that a big part of it is the fact that you're playing with only two people. You go through the player deck much more slowly, and it's easier to juggle resources when you only have to split cards between the two of you. In my groups, we've lost quite a few games where we simply run out of time to get two players together to swap cards and get a cure.

As for how we do it, both my groups tend to get into a cycle of losing the first game in a month and winning the second. Losing the government funding always tends to be a bit of a stinger. The group I mentioned that tends to have better luck has actually had a pair of back-to-back wins early on, and is miraculously on a 4-game win streak right now. Neither group has lost back-to-back.
 
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Romy Cat
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My sister and I lost the first three games straight. It had been a long time since we had played the original and we were making newbie mistakes.

Finally we started figuring out good strategies. Overall we did very well, actually winning December in 47 seconds. Well, it was the 2nd attempt in December and we only lost the first attempt by one turn. So when the 2nd attempt started, we only needed one character to do one thing to finish the last objective. We wondered if it was the fastest Pandemic game ever won.
 
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Julien K
Japan
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RomyCat wrote:
Finally we started figuring out good strategies. Overall we did very well, actually winning December in 47 seconds. Well, it was the 2nd attempt in December and we only lost the first attempt by one turn. So when the 2nd attempt started, we only needed one character to do one thing to finish the last objective. We wondered if it was the fastest Pandemic game ever won.


Haha, same here laugh Not sure if it was 47 seconds, but we had the exact same scenario
 
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