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Elder Sign» Forums » General

Subject: LOL - defeat at the 2nd stroke of midnight... rss

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Stephan Beal
Germany
Geltendorf
Bayern
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i have never had my a&& handed to me so completely by Elder Sign the way it just did...

The three Investigators started the game off badly: a locked green die and several At Midnight effects, one of which curses all Investigators. Short a green die, we were unable to get rid of that Curse Everyone adventure. At the first stroke of midnight we all became cursed and a Mythos card locked the red die. With two locked dice and a Curse on every Investigator, we were unable to put a scratch in the Curse Everyone adventure. When midnight came around a second time, all of the cursed Investigators were cursed again, i.e. devoured. Rather than draw three new Investigators and have to deal with the same set of At Midnight effects, i conceded.

Holy cow, that was a butt-whooping!

(Base game plus Unseen Forces, btw.)

R.I.P. Rita Young, Harvey Walters, and Jim Culver.
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Rauli Kettunen
Finland
Oulu
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Git gud?

 
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dug fromthearth
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we usually win, but if we start with multiple locked dice or at midnight effects we usually lose. It can be brutal.

I've forgotten that getting cursed again makes you devoured - we've been playing that getting cursed again has no effect. Need to re-read the rules again I guess.
 
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Fernando Santos
Portugal
Amadora
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What a perfect S**t Storm indeed! Damn!!!
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Jeffery Hudson
United States
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That's why Elder Sign will have a predominate spot when I have "AHHHH!!!!Con"...a con of just brutal, co-op games of no hope. :)

Eldritch Horror will also be featured. i love a nice co-op that beats you on it's last turn when you've already completed all the win conditions. :)

Sounds like a fun, but brutal beat. :)
 
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