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Subject: Scenario 28: little house of cursed horrors! **spoilers** rss

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Scott
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Isaac what do you hate me. I have a feeling when you designed this scenario you chuckled internally knowing what people's initial reaction would be seeing it in the scenario book and what horrors it actually contains.

I decided to play a "quick" scenario last night after the enjoyment of playing with my wife for the first time. Seeing as it was only three tiles I assumed no big deal for my three level 7 mercs.

Well that feeling ended quickly. Playing on level 5 the room is populated with 6 cultists all of which curse you each time they hit you. Ohh and three level 7 living corpses that poison. You're basically trapped in an elevator with 9 enemies to start and as you know cultists summon living bones. With a bad draw there were 15 enemies on the board after round 1. By round 6 My brute had about 6 curses on him.

On the plus side everyone dying meant my spellweaver retired and my scoundrel had made a fortune. But I didn't even come close to winning. This is the first scenario where not have a healer made a huge difference.

For those of you that played this scenario what was your strategy (most likely eliminating the cultists ASAP) in that first room and did you play it on a high level. I think I may need to drop down to eliminate the curse issue with the cultists. Either way this is the hardest scenario I've encountered and it's also the smallest.

Bravo Isaac
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