This is in the Antike Duellum game: TL;dr: it's the Admiral and Commander pieces. I think this could work in this game, but maybe everyone can buy only 1 (either or). Other idea see below.
The variant uses both special units. Beige
receives an Admiral
and brown receives a
are added to their recruitment
boxes at the beginning of
the game. Arming them costs 3 iron
chips instead of the usual 2 and they can
only be added to cities with a temple.
The special units are moved in the same
way as galleys (for the Admiral) or as legions
(for the Commander). If an Admiral
or Commander takes part in the conquest
of a city (he is present in the same region)
his strategic genius boosts the morale of
his troops. This means that a special unit
who helps to attack a city lowers the defense
strength of the attacked city by 1. On
the other hand, a special unit who helps to
defend a city increases its defense strength
by 1. After conquest the special unit, either
way attacker or defender, survives and remains
in the region.
A special unit can only be killed if attacked
by hostile units of the corresponding type
during the movement phase. In this case it
is exchanged 1 for 1 with the attacking unit
and returns to its recruitment box. However,
in order to attack an Admiral, all his accompanying
galleys must be eliminated first; or,
for the Commander all of his accompanying
legions must be eliminated first.
I hate how being in Africa limits land movement, but I was thinking that if you owned cities and ships all the way across the ocean to the land on the other side you could use them like a bridge. You would also need the Strata Science so they could move the 2 movements. Just take them from one side to another and end the move there. You couldn't go through the portions of the sea that didn't have a city in them. And cities and ships would have to be in ever step along the way. You can't stop in a space that doesn't allow troops to move off of it. (ie. Carales or Knossos)
What are your thoughts?