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Subject: Review of Treasures and Traps: Expanded Realms 2 rss

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Brett Baumgarten
United States
Oshkosh
Wisconsin
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Treasures and Traps: Expanded Realms 2 (ER2 from here on) is the aptly-named second expansion for Treasures & Traps. Like its predecessor, this is a fairly small expansion. Unlike its predecessor, it doesn't add any new types of cards, simply providing new twists on what is already present. Given its “more of the same” nature, is it worth adding to the base game?


Rules; or, How does this expansion mesh with the base game?

In a word, flawlessly. It adds no new types of cards or new rules. If you understand the way the base game works, you'll have no trouble integrating ER2. That's not to say that the cards don't work a little differently, because there are cards that bend the rules, one that makes you do somewhat silly things while playing the game, and other little tweaks (all of which are clearly spelled out on the cards).


Gameplay; or, Is it actually fun to expand your realm for a second time?

Sure, why not? If that response seems a little non-committal, I'd say that's correct. The cards themselves are amusing (Toot Troll!) and add a wrinkle here and there. If it weren't for the fact that the backs of the cards are a slightly different shade than the base game and the first expansion, you'd be forgiven if you thought they actually were part of the base game. That said, it doesn't do anything all that interesting either. It adds variety, and variety can be fun, but we might already be at diminishing returns for what is a filler game with lots of Take That.


Conclusion; or, Why should you buy this expansion?

You should buy this expansion if the base game has grown a little stale, or you just like additional variety in your silly little fantasy realm. Like its predecessor, it's very reasonably priced, and is easy to integrate into the base game.

You should not buy this expansion if the base game isn't that fun for you. It won't change the core gameplay or anything else, really. You should not buy this game if your OCD cannot handle the backs of the cards being a slightly different shade than the base game/first expansion.
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Major Havok
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Niles
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Once we added these we never considered removing them - must have for us.
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