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Twilight Imperium (Third Edition)» Forums » General

Subject: Table Size Question rss

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Bobak Oft
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Hey I am about to play a five player game with all the expansion and was wondering if the game would fit on a 2.5 feet by 6 feet table?
 
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Scott Randolph
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Width is always the problem, we prefer a minimum 36 inch (3 feet) width game table, and 48 inches wide is the best. Round tables are actually preferable in most cases to rectangular ones.
 
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Bobak Oft
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Yeah i figured the width may be a problem, but would the map still fit on 2.5 feet?
 
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Jonathan Challis
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The map will physically fit, but you won't get a player on 2 sides of the hexagon.
 
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Greg Pratt
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It's going to be a bit tight in places. Might I suggest a few TV Trays to help manage a lack of table space.
 
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Jonathan Challis
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Kelanen wrote:
The map will physically fit, but you won't get a player on 2 sides of the hexagon.


Put another way that's fine for a 4p game, but for 5 or 6 those players are up the end of the table, too far from the map.
 
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Klure Junior
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I have a very big Table that is Square, seats 2 on each side, but could easily seat 3 on each side if needed. Here is what it looks like with an 8-player setup.

 
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Zachary Homrighaus
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klurejr wrote:
I have a very big Table that is Square, seats 2 on each side, but could easily seat 3 on each side if needed. Here is what it looks like with an 8-player setup.



Nice setup. I just played my first game on a 60" x 60' table with 5 players and it was a perfect fit. We had some side tables for drinks, rules, etc... but all the game content fit easily on the square table. My normal gaming table is 38" x 72" and it definitely would not have fit all 5 of us.
 
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David Damerell
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zjhomrighaus wrote:
Nice setup. I just played my first game on a 60" x 60' table with 5 players and it was a perfect fit.


I should think you could get a dozen games side by side on that table. :-)

My table is 150x90cm, with a small table that's 60x50cm beside it. This is fine for a 2-ring game but it would be a bit of a stretch for a 3-ring game.
 
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Jonathan Challis
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damerell wrote:
[q="zjhomrighaus"]
My table is 150x90cm, with a small table that's 60x50cm beside it. This is fine for a 2-ring game but it would be a bit of a stretch for a 3-ring game.


That's fair - we only ever play 3 ring games with any player count, I forget people play 2 ring games.
 
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Zachary Homrighaus
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damerell wrote:
zjhomrighaus wrote:
Nice setup. I just played my first game on a 60" x 60' table with 5 players and it was a perfect fit.


I should think you could get a dozen games side by side on that table. :-)

My table is 150x90cm, with a small table that's 60x50cm beside it. This is fine for a 2-ring game but it would be a bit of a stretch for a 3-ring game.


We certainly could have handled 8 players on this table... but once you have a stack of planet cards, ACs, PCs, Techs, etc. it was pretty full. Here is a pic of the set up before we started.

 
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Klure Junior
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zjhomrighaus wrote:


We certainly could have handled 8 players on this table... but once you have a stack of planet cards, ACs, PCs, Techs, etc. it was pretty full. Here is a pic of the set up before we started.



What is all the white space on the left side of the board????
 
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Scott Lewis
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klurejr wrote:
zjhomrighaus wrote:


We certainly could have handled 8 players on this table... but once you have a stack of planet cards, ACs, PCs, Techs, etc. it was pretty full. Here is a pic of the set up before we started.



What is all the white space on the left side of the board????

It looks like a 5 player game, and there are some variants out there that basically use a template thing to cut a slice out of the galaxy and connect it so that players in a 5-player game plays out, distance wise, pretty much like a 6-player game. I think that white space is one of those templates. (Basically, they usually have a series of lines indicating which tiles are adjacent to which other tiles on the other side.
 
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Klure Junior
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sigmazero13 wrote:

What is all the white space on the left side of the board????

It looks like a 5 player game, and there are some variants out there that basically use a template thing to cut a slice out of the galaxy and connect it so that players in a 5-player game plays out, distance wise, pretty much like a 6-player game. I think that white space is one of those templates. (Basically, they usually have a series of lines indicating which tiles are adjacent to which other tiles on the other side.[/q]

I was thinking it was something like that. I am trying to recall if I even played a 5 player game, but still I don't think I have ever seen this setup in the rule book.
 
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David Damerell
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klurejr wrote:
I was thinking it was something like that. I am trying to recall if I even played a 5 player game, but still I don't think I have ever seen this setup in the rule book.


An equivalent layout is in the Living Rulebook, page 86 (well, it's equivalent if you ignore all the guff about special yellow wormholes and regard the systems as normally adjacent). I don't think it's appeared in an "official" rulebook, so you may not have seen it if you don't use the Living Rulebook.
 
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Scott Lewis
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klurejr wrote:
I was thinking it was something like that. I am trying to recall if I even played a 5 player game, but still I don't think I have ever seen this setup in the rule book.

It's not an official rule variant, but is a pretty popular fan one.
 
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Zachary Homrighaus
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klurejr wrote:
zjhomrighaus wrote:


We certainly could have handled 8 players on this table... but once you have a stack of planet cards, ACs, PCs, Techs, etc. it was pretty full. Here is a pic of the set up before we started.



What is all the white space on the left side of the board????


Yes, the others are correct. We had a 5p game and I looked around at different 5p map designs. The 5p variant in the Rulebook seemed pretty unfair. They compensate the players who have near neighbors with some extra trade goods, but we were all new players, so I didn't think we would know how to effectively use those trade goods to even the playing field.

The map shown is a standard 6p set up with one wedge removed. I just took some poster board, traced the hexes and drew arrows to indicate which hexes were adjacent. This is aligned with an official pre-set map variant (see page 4 in FFG link below) , but I just shifted where the middle empty space tile was and used the arrows instead of piling a bunch of wormhole tokens on the tiles. You can think about it as a cone shaped galaxy that is flattened out... every player has the same adjacency as every other player.

https://images-cdn.fantasyflightgames.com/ffg_content/Twilig...
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