great work man..
I noticed you fixed a problem with scenario 1 on another thread. do you know if this would be fix on the file?
Cheers. I don't yet know if Asylum Field Day will be fixed in the file as published by TFG.
ps I`m just going to flat ignore the original rulebook and scenario and prints these to play when I get my game.
you seem to have playtested this game much more than the designers...
Printed on card the scenario casefiles look good on/by the game table - and it's a lot easier to flick between them than in the rulebook.
It's pleasing that you think I play tested it more, but the truth is that I certainly haven't. I only got to see the physical game when it was delivered in Feb (I'm in the UK/EU) and the scenarios and rulebook changes were actually done last October/November. Pretty much all I had to go on was the original rulebook and anything published in the KS.
It actually irritates me how many minor issues there still are that I couldn't have spotted just from the rulebook (things like mismatches between listed contents & actually contents, or the numbers of tokens).
Most of the clarifications came just from reading/digesting the text and spotting ambiguities or edge conditions that weren't addressed. Some of the ambiguities I asked for extra info, others I proposed the changes/interpretation to the designers.
It was quite fun playing my 1st game to see how it actually played out having spent many, many hours running through elements of gameplay in my head...