Recommend
1 
 Thumb up
 Hide
13 Posts

Splendor» Forums » General

Subject: Parent vs. children handicapping rss

Your Tags: Add tags
Popular Tags: [View All]
J Doe
United States
Illinois
flag msg tools
mbmb
I’m about to teach my kids, ages 8 and 10, Splendor. Wondering if the community has ideas on how I might handicap myself when playing against them. I’d love to be able to play “hard”, but don’t want to discourage them by always winning.

Not having played before, I was thinking of allowing myself to take 1 fewer of the gem/casino chips, when opting for that option. But, I really don’t have a sense of how well that will work.

Suggestions?
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Russ Williams
Poland
Wrocław
Dolny Śląsk
flag msg tools
designer
badge
Avatar
mbmbmb
My first thought would be to simply start them off with some bonus points, e.g. 5 (or whatever you estimate would be good). Then based on the results of games, you can continually adjust that handicap up or down. As they get better and win more games, their handicap bonus would shrink, eventually down to 0.
5 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
ah kaiser
Canada
Woodstock
Ontario
flag msg tools
mbmbmbmbmb
I would take only low scoring or no scoring point cards. Let them get ahead and then start chasing them down to build excitement.

It worked for me as Splendor is what got my daughter hooked on board gaming. Now we have some weekends where we will play for 6-8 hours, multiple different games.

Now I have to play her hard to win...she is a fierce strategist for a 15 year old. Last time we played Viticulture she beat me by 9 points!
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Rich Charters
United States
Chandler
Arizona
flag msg tools
badge
Avatar
mbmbmbmbmb
My guess is that both will beat you handily. I wouldn't worry about it too much.
8 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
David Forby
msg tools
I say just play, but play nice. On the first game, a lot of explanations and reasoning. If they understand basic math then they should be fine.

This is a great game to build planing and budgeting mindsets. You have to budget your turns and plan them to get the results of a big point cost cards and if you are going after a Nobel then you need to really plan.

Give them the benefit of the doubt that they are brilliant and you don't know it yet. If you win the first game then don't gloat, don't rub it in. If they ask how you did that then explain slowly what your plan for the game was. Encourage, don't shame. And if they win, cheer for them.

If they win and are all, "Ha Ha" then don't cheer. It should be more of an "Ah Hah" not a "Ha Ha" moment.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Billy McBoatface
United States
Lexington
Massachusetts
flag msg tools
KGS is the #1 web site for playing go over the internet. Visit now!
badge
Yes, I really am that awesome.
Avatar
mbmbmbmbmb
Russ and Kaiser have good suggestions, but I kind of side with Rich. 8 and 10 year olds should be able to play splendor about as well as adults. If you have a lot of experience, like if you've played a lot already with your adult friends, then maybe handicap. But if you're as new to the game as them, then I'd recommend just play and see who wins.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
mortego
United States
New Kensington
Pennsylvania
flag msg tools
badge
Avatar
mbmbmbmbmb
My suggestion is for you is to not to play but to let them play each other and you coach both of them. I told my girls when they were little I was the referee to make sure they were playing fair.....Candy Land could get brutal at times with a 6 & 9 year-old.
laugh
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
David Forby
msg tools
killerjoe1962 wrote:
My suggestion is for you is to not to play but to let them play each other and you coach both of them. I told my girls when they were little I was the referee to make sure they were playing fair.....Candy Land could get brutal at times with a 6 & 9 year-old.
laugh


I like this suggestion.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Taed Wynnell
United States
Sunnyvale
California
flag msg tools
badge
Avatar
mbmbmbmbmb
You could also have them pick a starting card (or two) or have them start with one of each gem.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Mike De Groote
Belgium
Heist-op-den-berg
antwerpen
flag msg tools
Avatar
mbmbmbmbmb
when we play I only go as far as taking only 1 golden token.I don't tell him that I'll limit myself, so he is allowed all three
He doesn't see it that I'm limiting myself but it is enough of a favor for him that he can beat me now....

1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Tom Little
United States
Corinne
Utah
flag msg tools
Avatar
mbmbmbmbmb
I taught my kids younger than that and I just taught them the rules gave them pointers as we went and played like normal without major blocking or dirty tricks and that worked find.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Gilbert Quinonez
United States
California
flag msg tools
Avatar
mbmbmbmbmb
If you want to handicap yourself subtly the first few times without them knowing:

1) Never, ever reserve a card. No gold will make getting big-point cards harder without taking longer to build a bigger engine and will leave you vulnerable to your kids getting the card you want.

2) Maybe don't buy any cards the first time until you're over 10 chips (and have to a waste a turn essentially).

1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
J Doe
United States
Illinois
flag msg tools
mbmb
Great community. Thanks so much for all the great suggestions. I ended up spotting my kids 1-2 no-point gems to start with and that, along with some gentle coaching, seems to have done the trick to get them interested. Not sure how much longer I'll need to keep doing that, but it really helped with initial interest and "getting" the engine building part. Having a ton of fun playing with them.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.