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Subject: Question about color of class cards/mats (Please keep answers SPOILER FREE) rss

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Corey Mayo
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I have not unlocked any new classes, but I'm wondering about the significance of the card/mat colors. I noticed that there are more colors of summons tokens than colors in the original six unlocked classes. We have purple for Spellweaver, brown for Tinkerer, green for Cragheart (green-yellow?) and Scoundrel, and blue for the Brute and Mindthief...

Can someone that has unlocked many of the new classes please give a spoiler-free hint at the significance of the colors? Honestly, I can't make the connections between green for Cragheart/Scoundrel, and blue for the Brute and Mindthief, so I'm curious if it becomes apparent. Maybe a connection to the elemental infusions? But that doesn't explain brown--there's no brown infusion. Maybe purple = ALL elements and brown = natural elements only?

I'm hoping the answer is:

Once you unlock every different color of character class, you will find an envelope under your chair marked "O"
YOU GET A CAR!


 
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Will
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Here's a hint:
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Josh McDowell
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cmmayo wrote:
I have not unlocked any new classes, but I'm wondering about the significance of the card/mat colors. I noticed that there are more colors of summons tokens than colors in the original six unlocked classes. We have purple for Spellweaver, brown for Tinkerer, green for Cragheart (green-yellow?) and Scoundrel, and blue for the Brute and Mindthief...

Can someone that has unlocked many of the new classes please give a spoiler-free hint at the significance of the colors? Honestly, I can't make the connections between green for Cragheart/Scoundrel, and blue for the Brute and Mindthief, so I'm curious if it becomes apparent. Maybe a connection to the elemental infusions? But that doesn't explain brown--there's no brown infusion. Maybe purple = ALL elements and brown = natural elements only?

I'm hoping the answer is:

Once you unlock every different color of character class, you will find an envelope under your chair marked "O"
YOU GET A CAR!




I guess I can answer this since I'm the one that picked the colors. I chose the color of each character based on color that was in the character art. The summon tokens I just chose different colors that I thought looked nice. Sorry there isn't more to it.
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Corey Mayo
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mcscowl wrote:
cmmayo wrote:
I have not unlocked any new classes, but I'm wondering about the significance of the card/mat colors. I noticed that there are more colors of summons tokens than colors in the original six unlocked classes. We have purple for Spellweaver, brown for Tinkerer, green for Cragheart (green-yellow?) and Scoundrel, and blue for the Brute and Mindthief...

Can someone that has unlocked many of the new classes please give a spoiler-free hint at the significance of the colors? Honestly, I can't make the connections between green for Cragheart/Scoundrel, and blue for the Brute and Mindthief, so I'm curious if it becomes apparent. Maybe a connection to the elemental infusions? But that doesn't explain brown--there's no brown infusion. Maybe purple = ALL elements and brown = natural elements only?

I'm hoping the answer is:

Once you unlock every different color of character class, you will find an envelope under your chair marked "O"
YOU GET A CAR!




I guess I can answer this since I'm the one that picked the colors. I chose the color of each character based on color that was in the character art. The summon tokens I just chose different colors that I thought looked nice. Sorry there isn't more to it.



"Sometimes, a pipe is just a pipe." --someone smarter than me.

Edit: In my defense, there was a LOT of time and thought put into this game. Also, I saw someone mentioning in a thread the "color-coded classes." I think he was just talking about how each character's set of content is color-coordinated.
 
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lucus Trout
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mcscowl wrote:
cmmayo wrote:
I have not unlocked any new classes, but I'm wondering about the significance of the card/mat colors. I noticed that there are more colors of summons tokens than colors in the original six unlocked classes. We have purple for Spellweaver, brown for Tinkerer, green for Cragheart (green-yellow?) and Scoundrel, and blue for the Brute and Mindthief...

Can someone that has unlocked many of the new classes please give a spoiler-free hint at the significance of the colors? Honestly, I can't make the connections between green for Cragheart/Scoundrel, and blue for the Brute and Mindthief, so I'm curious if it becomes apparent. Maybe a connection to the elemental infusions? But that doesn't explain brown--there's no brown infusion. Maybe purple = ALL elements and brown = natural elements only?

I'm hoping the answer is:

Once you unlock every different color of character class, you will find an envelope under your chair marked "O"
YOU GET A CAR!




I guess I can answer this since I'm the one that picked the colors. I chose the color of each character based on color that was in the character art. The summon tokens I just chose different colors that I thought looked nice. Sorry there isn't more to it.


Is anyone else wondering if it still might be a delightful misdirect? It reminds me of something that's a spoiler.

Spoiler (click to reveal)
The "4 envelopes is a misprint" thing
 
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Aaron Senser
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lucusvonlucus wrote:
Is anyone else wondering if it still might be a delightful misdirect?


MAJOR SPOILERS:
Spoiler (click to reveal)
You're over-thinking it.
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