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Subject: Evening 11er #2 rss

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Amy O'Neal
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An eleven-player, low-complexity game of Werewolf!

Moderators:

Amy O'Neal
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Good Roles:

Seer
- Each night receives a vision of a target player and learns the players nature (Wolf/Not Wolf). The seer receives a vision on Night 0 of one randomly chosen player that is not a wolf. Thereafter, the seer chooses which player to view. If the seer is not present / does not give an order, they will receive a random negative view out of all players who were alive after lynch.

Hunter - If only two players remain in the game and the hunter is one of those players, then the good team wins even if the other player is a werewolf. He is brutal when killed. The brutal kill is mandatory. If there is no order in modchat, then it will be selected at random.

Martyr - Each night, may choose one player, and if that player is targeted for night kill, the martyr will die in his place. The martyr may choose the same person consecutively without restriction. Notice that martyr does not work to stop lynches or the brutal retaliation ability. If there is no order in modchat ... then there is no order.

5 Villagers - Ordinary villagers with no special powers or traits.


Evil Roles:

2 Werewolves
- The werewolves know each other's identity and may chat without restriction. Each night the wolves choose one target player to kill. There is no kill on Night 0. If there is a werewolf alive, the last night kill order will go through - even if the last player to place a night kill order has died since the order was given. (Example: Player A and B are werewolves. Player A selects a Night Kill target during the day, but is lynched. If Player B is still alive and has not put in a more recent Night Kill order, Player A's Night Kill order will be carried out.)
One of the wolves is brutal and must kill another player if killed. The brutal is mandatory. If there is no order in modchat, the brutal will be selected randomly from all of the non-wolves.
In the case where the only surviving Werewolf player has been put up for replacement (whether voluntarily or via the Proof of Life rule), the moderator will enact random NKs from all available non-wolves.

Sorcerer-Cultist - The sorcerer knows the identity of the werewolves and wins with them, even if dead. Each night, he may view a player and be given the target player's exact role. He gets a random N0 view of a villager.




Victory Conditions:

Good - All good players win if all werewolves are eliminated, or if the last two players remaining are the hunter and one werewolf.

Evil - All evil players win if the wolves achieve parity: if at any time the number of wolves remaining equals the number of non-wolves remaining. However, if one wolf is left with the hunter, then good wins.


Brutal Rules:

The Brutal Kill is simultaneous to all other actions, i.e.: The Brutal Werewolf is lynched and targets the Brutal Hunter. If the Brutal Hunter's order is still on the Brutal Werewolf, there is no other death.
If the Brutal's target died BEFORE the Brutal Character, then the kill will be chosen at random.
In the endgame scenario where there is: 1 Hunter, 1 Wolf, and 1 other non-wolf (Villager, Good special, Sorcerer), and the Hunter is killed and targets the wolf, the wolf will be killed, and good wins. Parity will be checked after all processing is complete.
If the brutal hunter is killed and does not have an order in, his brutal will be any random player, as selected by Cassandra.
If the brutal werewolf is killed and does not have a brutal order in, his brutal will be a random non-wolf, as selected by Cassandra.


Lynch Rules:

Each day players vote for one player to be lynched. The player receiving the most votes is killed. If there is a tie between two or more players, the tied player with the longest held last vote is killed.

Lynch time is 7:00 PM BGG Time. Votes cast with the lynch time time-stamp are counted. Votes cast after this time are invalid. Votes made during the night phase are invalid.

All votes must conform to the Cassandra Vote Tally System rules. (Will be posted once the game starts). If all living players vote night fall it will speed up the dusk. If there is a tie in the lynch votes, it will be broken by longest held last vote.


Night Orders:

Wolves, Seer, Martyr, and Sorcerer-Cultist must all submit their night orders by Dawn. Dawn will be at 8:00 PM BGG time. Players can do this by using the Cassandra Game Order system in the Cassandra Chat System. If you would like to use conditional orders, this is permitted as long as you understand that conditional orders can only be used on information that is available to the player at the time the order is due.
Hypothetical conditionals for a Seer / Sorcerer:
A. "If Snaak is lynched, then please view Raid1280." is a valid conditional game order.
B. "If Snaak is night killed, then please view Raid1280." is not a valid conditional game order because the player will have no knowledge of whether or not Snaak will be night killed before his game order is due.

If all living players (including those with out night actions) click on the 'Lock Game Actions' button it will speed up Dawn.


Role Reveal:

All roles will be revealed on death (regardless of method)(Full Role Reveal).


Replacement / Posting Rules:

This is not a "Post For Your Life" game. However, anyone who does not communicate at least once between the posting of dusk and the next business day's 12:30 will be put up for replacement. Valid communication includes:
Posting in the thread,
Talking in your Modchat in Cassandra, or
Geekmailing the moderator.
Exceptions will obviously be made for anyone that announces ahead of time that they will be away from the internet.
Players will be allowed to replace themselves (clicking on the replace icon indicates that you are near the internet - right?).

Please do not sign up for the game if you do not plan on being an active player. Thank you.
You are required to show a proof of life prior to "12 hours before first dusk".

Please note that these are "bare minimums". The moderator has the right to hit the replace button in spite of your meeting the "one post per day" guideline if you are unresponsive to geekmails / modchat queries. This will not be done capriciously and will only be done after consultation with outside parties, to ensure objectivity.

Please don't post after the Dusk/Dawn deadline, even if the mod has not told you to stop posting. Warnings will be given for first offenses, but repeated offenses might have consequences. (*Please ensure that you are aware of Meta Rule #6.)

Making out-of-game promises to other players in order to influence their actions in a game is against the rules, so is quoting something told to you by the moderator directly from your hidden modchat, unless the rules of a game specifically say otherwise or the moderator has given you explicit permission. Paraphrasing such things is usually allowed. Quoting anything you have added to modchat (or fake-quoting) is frowned upon.

Personal attacks or offensive language will merit a warning. Second offense will merit a modkill. Granted, this is subjective, so I will always get a second opinion before acting. Regardless, I'm tired of the hostility and the occasional attitude.
Police yourselves, please.


GAME RULES:

Editing posts is discouraged, but in most cases, it will not elicit anything other than a "tsk, tsk" from another player. However, if you [vote nightfall] and then edit your post to cancel that vote, you will be modkilled. There are no second chances.

Deleting posts is considered very poor form. Unless you are deleting one of two identical posts, just let it go.

If you post game-changing information after the dusk/dawn time - for example, seer views, fake seer views, sorcerer views - you and a random member of your team will be modkilled. This is not negotiable.
A. This does not require the moderator to say "No posting." If dusk is at 4:00 and you post something that reflects 4:01, you are late.
B. If the moderator posts "No posting" at 4:00:15 and you post at 4:00:20, you have still posted after the no posting rule.
Accidentally continuing a conversation / posting a silly comment after the moderator has posted 'No posting' will not warrant any punishment (unless it is game-changing or repetitive).
C. Notice, as listed in the lynch rules, that a vote that is posted ON the dusk time (for example, posted at 6:00 if the lynch is 6:00) will always count, even if the moderator has posted "dusk" and "no posting" just before you. Clause C does not change the intent behind this rule. Do NOT post game-changing information when you post your vote.
It is YOUR responsibility to monitor for dusk/dawn.
D. Any orders in Cassy chats need to be made before the dusk/dawn deadline. Conditional orders can always be placed and accepted before the deadline. Any orders placed after the deadline will not be accepted.


Important Information:
Tiebreaker: longest held last vote
Lynch time: 8:00 PM BGG Time
Night Action Deadline: 9:00 PM BGG Time

Weekend Policy: No game actions will process over the American weekend, although players will be free to post and use chats as desired.


Please let me know if you have any questions!

This game will start when full.

As an FYI, here's Snaak's "Guide to Playing Werewolf on BGG!" (now maintained by PeteVasi).

Here is a Dictionary of terms that are used often in our BGG WW games: /wiki/page/BGG_Werewolf_PBF_Dictionary

Here is a (not all-inclusive) list of Roles that are commonly used here on the Geek: /wiki/page/BGG_Werewolf_PBF_Role_List

BoardGameGeek and thecassandraproject both base their time functions on THIS server:
http://us.pool.ntp.org/
It doesn't account for your personal delay in posting, but it will help show you what time it is in BGG-land. Use the information as you will. (Basically, sniping is not forbidden, but if you mess it up, your team will suffer.)

This roleset and rules are used courtesy of linguistfromhell. They are modeled on the roleset used in the Hi series of games.
 
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Player List According to Cassandra:
4theta
Amaroq81
dadamgraham
DeMorcerf
doppio
Felice Si
irwin1138
Kortemaki
PaperF
The_Rorab
xandryyte

11 players are signed up.

To sign up for this game go to
http://cassandrawerewolf.com/game/1747159
 
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Aaron
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I'm first in line to get lynched again on Cassandra.
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Amy O'Neal
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We need 4 more to get this game rolling!
 
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Did I fall asleep?
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I want to play a game. What is this? Is this a game?
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David Morcerf
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THIS IS WEREWOLF!
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Amy O'Neal
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And we are full... If all is a go when I get ready to set everything up, I'll get it set up tomorrow night with a first lynch on Monday...
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I like how I sign up for a game with a few spots left wondering how long it will take to fill and then come back the same night to see it's already full up!
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...---...
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Doesn't everything die at last, and too soon? Tell me, what is it you plan to do with your one wild and precious life?
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irwin1138 wrote:
I like how I sign up for a game with a few spots left wondering how long it will take to fill and then come back the same night to see it's already full up!


Such is your power!
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If I can't play in a game with jan, I can at least play jan's game. kiss
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Bear-nerd! I love that show! He is crazy charming for such a sloppy sot.

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No Posting!
 
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We are looking for a player to replace doppio. Please go to http://cassandrawerewolf.com/game/1747159 to replace the player.
 
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The Cassandra Automatic Vote Tally System

Your Moderator has enabled the Cassandra Automatic Vote Tally system
for this game. In order for it to function correctly, your votes will
need to be formatted correctly. The following rules will explain what
you will need to do:

Players
1. All votes must be bolded

2. The entire vote statement must be bolded and enclosed in brackets:
[vote jmilum]

3. If your game allows, and you [vote nightfall] your vote will
be locked. Your moderator may have disabled nightfall votes.

4. Vote tallies will be automatically posted to the game thread
regularly if the tally has changed. The Tally and Vote Logs (for each
game day) are also available on the Cassandra game page.

5. If your vote is not counted be sure to check the Vote Log page and
see if it was marked invalid and why.

6. Case does not matter and simple typos will not cause the vote to fail.

7. You may [vote no lynch] if your game allows it.

8. Non voting players will be listed in the tallies. This will only be
correct if the Moderator notes which players have been killed (see below)

9. Editing a vote post will invalidate the vote and it will not be counted.


Moderators
1. The moderator will need to post [Dawn] when the day begins
(after the night results are posted) and [Dusk] when the lynch
deadline has passed and the day is over. Votes will not be counted
after [Dusk] has been posted. They will be registered again
after [Dawn] is next posted.

2. You may include a day number in the dawn and dusk post for
informational purposes, but it will not be used by the system.
Cassandra will increment an internal counter each time it sees
[Dawn] no matter what day is shown in a dawn post (i.e.
[Dawn 3] the three is allowed but ignored)

3. After dusk has been posted, the Moderator may go to the game page
on Cassandra to request a Final Tally to be posted before the normal
scan period has elapsed (i.e. Game Y gets scanned at 45 min. after the
hour, if it lynches at 7pm the moderator may request a tally to be
posted from the game page before 7:45pm. it will also be posted
regardless of whether or not it has been changed since the last
posting) - Do this by clicking on the 'Force Vote Tally' link.

4. You will need to note which players were killed via the lynch or at night by
either posting [killed jmilum] in the thread, or by going to the game
page and editing the player list. When posting in the thread, be sure to post
[dusk] before posting the lynch kill, and post [dawn] before
posting the night kill.
Example:
A. lynch time has passed so post [dusk]
B. goto the game page and select a final tally to be posted
C. check the final tally and post [killed melsana]
D. after the night deadline has passed post [dawn]
E. post the night kill with [killed kima]

Your Moderator has chosen to use the Longest Held Last Vote method for a tiebreaker - This is just for Cassandra system, and there may be a different tiebreaker specified by your Moderator in the ruleset.
Your Moderator has chosen to allow Nightfall votes.
Your Moderator has chosen to allow No Lynch votes.

Vote Log Page: http://cassandrawerewolf.com/game/1747159/votes
Vote Tally Page: http://cassandrawerewolf.com/game/1747159/tally
 
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RoyalApe has replaced doppio. If you have (un)voted doppio since the last Cassandra vote tally, please [unvote all] and revote your current choice just to make sure Cassy counts it correctly.
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Amy O'Neal
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You may post!

[dawn]
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Kevin
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Slackers, letting a replacement beat you all.

FIRST!
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Kevin
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[vote irwin], just because I promise not to tunnel on you doesn't mean that I can't vote you, right
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VOTE TALLY

Player (11/11) - # - Voted by

irwin1138 - 1 - RoyalApe(1)

Not Voting: 4theta, Amaroq81, dadamgraham, DeMorcerf, Felice Si, irwin1138, Kortemaki, PaperF, The_Rorab, xandryyte


Nightfall votes are denoted by an '*' after the player's name.

Your Moderator has chosen to use the Longest Held Last Vote method for a tiebreaker - This is just for Cassandra system, and there may be a different tiebreaker specified by your Moderator in the ruleset.

Lynch time is at 8:00 PM BGG
Night Action deadline is at 9:00 PM BGG

---------------------

INVERTED TALLY

Voter - # - Voted on

RoyalApe - 1 - irwin1138(1)

Not Voting: 4theta, Amaroq81, dadamgraham, DeMorcerf, Felice Si, irwin1138, Kortemaki, PaperF, The_Rorab, xandryyte
 
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Theta
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4th!

[vote royal]
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The Cassandra Automatic Vote Tally System

Your Moderator has enabled the Cassandra Automatic Vote Tally system
for this game. In order for it to function correctly, your votes will
need to be formatted correctly. The following rules will explain what
you will need to do:

Players
1. All votes must be bolded

2. The entire vote statement must be bolded and enclosed in brackets:
[vote jmilum]

3. If your game allows, and you [vote nightfall] your vote will
be locked. Your moderator may have disabled nightfall votes.

4. Vote tallies will be automatically posted to the game thread
regularly if the tally has changed. The Tally and Vote Logs (for each
game day) are also available on the Cassandra game page.

5. If your vote is not counted be sure to check the Vote Log page and
see if it was marked invalid and why.

6. Case does not matter and simple typos will not cause the vote to fail.

7. You may [vote no lynch] if your game allows it.

8. Non voting players will be listed in the tallies. This will only be
correct if the Moderator notes which players have been killed (see below)

9. Editing a vote post will invalidate the vote and it will not be counted.


Moderators
1. The moderator will need to post [Dawn] when the day begins
(after the night results are posted) and [Dusk] when the lynch
deadline has passed and the day is over. Votes will not be counted
after [Dusk] has been posted. They will be registered again
after [Dawn] is next posted.

2. You may include a day number in the dawn and dusk post for
informational purposes, but it will not be used by the system.
Cassandra will increment an internal counter each time it sees
[Dawn] no matter what day is shown in a dawn post (i.e.
[Dawn 3] the three is allowed but ignored)

3. After dusk has been posted, the Moderator may go to the game page
on Cassandra to request a Final Tally to be posted before the normal
scan period has elapsed (i.e. Game Y gets scanned at 45 min. after the
hour, if it lynches at 7pm the moderator may request a tally to be
posted from the game page before 7:45pm. it will also be posted
regardless of whether or not it has been changed since the last
posting) - Do this by clicking on the 'Force Vote Tally' link.

4. You will need to note which players were killed via the lynch or at night by
either posting [killed jmilum] in the thread, or by going to the game
page and editing the player list. When posting in the thread, be sure to post
[dusk] before posting the lynch kill, and post [dawn] before
posting the night kill.
Example:
A. lynch time has passed so post [dusk]
B. goto the game page and select a final tally to be posted
C. check the final tally and post [killed melsana]
D. after the night deadline has passed post [dawn]
E. post the night kill with [killed kima]

Your Moderator has chosen to use the Longest Held Last Vote method for a tiebreaker - This is just for Cassandra system, and there may be a different tiebreaker specified by your Moderator in the ruleset.
Your Moderator has chosen to allow Nightfall votes.
Your Moderator has chosen to allow No Lynch votes.

Vote Log Page: http://cassandrawerewolf.com/game/1747159/votes
Vote Tally Page: http://cassandrawerewolf.com/game/1747159/tally
 
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VOTE TALLY

Player (11/11) - # - Voted by

irwin1138 - 1 - RoyalApe(1)
RoyalApe - 1 - 4theta(2)

Not Voting: Amaroq81, dadamgraham, DeMorcerf, Felice Si, irwin1138, Kortemaki, PaperF, The_Rorab, xandryyte


Nightfall votes are denoted by an '*' after the player's name.

Your Moderator has chosen to use the Longest Held Last Vote method for a tiebreaker - This is just for Cassandra system, and there may be a different tiebreaker specified by your Moderator in the ruleset.

Lynch time is at 8:00 PM BGG
Night Action deadline is at 9:00 PM BGG

---------------------

INVERTED TALLY

Voter - # - Voted on

4theta - 1 - RoyalApe(2)
RoyalApe - 1 - irwin1138(1)

Not Voting: Amaroq81, dadamgraham, DeMorcerf, Felice Si, irwin1138, Kortemaki, PaperF, The_Rorab, xandryyte
 
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So, let's see,

100% true:,
If I am a Werewolf, 4theta must be the Hunter.
If I am a Seer, DeMo is not a wolf.
If I am a Sorc, DeMo is a villager.

cool
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[vote PaperF]

Hello, my friend, shall we hunt some wolves together?
 
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VOTE TALLY

Player (11/11) - # - Voted by

irwin1138 - 1 - RoyalApe(1)
RoyalApe - 1 - 4theta(2)
PaperF - 1 - Amaroq81(3)

Not Voting: dadamgraham, DeMorcerf, Felice Si, irwin1138, Kortemaki, PaperF, The_Rorab, xandryyte


Nightfall votes are denoted by an '*' after the player's name.

Your Moderator has chosen to use the Longest Held Last Vote method for a tiebreaker - This is just for Cassandra system, and there may be a different tiebreaker specified by your Moderator in the ruleset.

Lynch time is at 8:00 PM BGG
Night Action deadline is at 9:00 PM BGG

---------------------

INVERTED TALLY

Voter - # - Voted on

4theta - 1 - RoyalApe(2)
Amaroq81 - 1 - PaperF(3)
RoyalApe - 1 - irwin1138(1)

Not Voting: dadamgraham, DeMorcerf, Felice Si, irwin1138, Kortemaki, PaperF, The_Rorab, xandryyte
 
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