Awesome thanks. We played where she didn't discard them. Needless to say she got the spell that lets her choose the direction you travel & no one could get into the center. We ran out of time before we could organize against her
Technically, her card says "Once per round, you may cast one of your divine gifts as..."
A round being "every player taking(skipping) 1 turn".
Even if you could keep the spell/gift she would only be able to keep at most 2 players out of the Inner region.
3 (or more) other players could still make progress, albeit at a slower pace.