I'm concerned that your game does not include choices.
Whether to use special powers or take points seems like a decision but with zero information as to what your opponent has in their hand it isn't really a decision with any thought behind it.
In short, I'm not sure it's ready for prime time, unless it's aimed at pre-schoolers?
Ok well its not aimed at pre-schoolers, i wanted to make this game accessible and easy to play for anyone, but i guess people dont like that, well if you want more decisions making in the game, why not have an ability card added to the roster, like my example below, instead of 5 cards on field it is 6 cards, the ability card goes in front of the characters, and once all 5 characters are flipped the score is tallied then after that the ability card is flipped which adds more score to your tally.
I dont know what else to do, i wanted to avoid complicated mechanics this time but obviously people dont like that so i added in an extra mechanic