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Tobruk: Tank Battles in North Africa 1942» Forums » Sessions

Subject: Ritchie Railroads, Rommel Retreats rss

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Ryan Schultz
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Two great games of Tobruk scenario 4 "The Panzer Thrust is Slowed" yesterday with Clyde L. This was supposed to be a playtest of a cool Brian M. developed Tobruk scenario from the 1941 Beda Fomm battles (original Tobruk just covers the 1942 Gazala fight) but Brian had a last minute obligation so we went with the learning all tank action. This scenario is a meaty one mind you but Tobruk at its core is so brilliantly simple it supports learning play even with the larger actions.

Scenario 4 features a large German armor force (17 PzIIIh's backed by the longer ranged 3 IIIj's and 5 Marders) being attacked by a large group of British tanks (14 Crusaders with heavily armored 6 Grants and 3 Matildas). The Crusaders and Grants come on one flank while the Matildas can come in on the opposite, thus forcing some tough, tough choices on the Germans who must, by scenario special rule, motor on to the map middle before reacting to the British advance.

In our two matches the British won both despite a fairly even trade of tanks as the British get 5 VP for each German tank lost while the Germans only score 3 VP for the more numerous Crusaders being knocked out.

I really enjoy this game system and the weapon system relationships it highlights. The high rapid fire of the British 2 pounder gun is offset by its weak penetration and short range while the Germans enjoy a longer opening fire reach the penetration is so poor against the Grants and Matildas. As a result both sides strive to get shots at the more vulnerable flanks. Tank maneuver and facing become critical factors along side the more obvious range and rate of fire. Absolutely superb.
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