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Subject: How Many Games Have You Won? rss

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Luke Muench
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At this point, I've played this game 17 times, trying different characters and praying for particular spells/potions/items to come up, but no matter what I do, I CANNOT seem to win this game, even at the dragon level, and I struggle to understand whether I'm simply playing the game wrong or I'm not grasping a particular strategy in the game or if it's a game in the same vein as Ghost Stories where the deck and dice rolls can make you lose the game before you even start.

How many games of this have you won? And do you have any insight on my plight?
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Jacob Schoberg
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Once. Out of 9? plays.

It's definitely difficult laugh

The only time I won was with the Warrior, against the dragon, and very much as a result of Dodge. Super useful.
 
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Curt Frantz
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I'm 2 for 14, both wins on Dragon's Cave. Try playing on the 'standard' difficulty level where you start the game with a card as XP. It seems to make a bigger difference than you might think.
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Daily Grind
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With a single hero, I've got about a 50% win/loss ratio with maybe 20 games. With 2 heroes, I've only lost once out of maybe 8 plays.

- So ... two heroes are easier than one
- fleeing is okay ... if you get a level 4 encounter right away, just keep moving. And even weaker encounters might just want a color you just don't have yet.
- I personally find that an extra die from inventory is often better than a skill when starting out. I tend to max my inventory first unless a particularly juicy skill just happens by.
- a well rounded party is better than a specialist, in my experience, especially when the number of dice per color are capped
- with 17 losses, you must have some campaign skills unlocked, are these not helping?
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Amy (Other Amy)
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^This. I'm also hitting about 50% win/lose on single player solo (now that I have the rules right blush). I'd also add that it's fine to start your character on novice to get a new campaign going. There's no shame in that. That extra black die from having a first level really makes a big difference.
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Luke Muench
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So I haven't actually started a campaign mode b/c I figured I would actually beat the game once before doing that; considering I still need to win a game, how would that affect my gameplay in the first match? 1 of the basic spells, yes?
 
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Luke Muench
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I frankly had no idea there was difficulty modes... I guess I've been unintentionally playing at expert the whole time. Good to know.
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Daily Grind
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TFJ383 wrote:
So I haven't actually started a campaign mode b/c I figured I would actually beat the game once before doing that; considering I still need to win a game, how would that affect my gameplay in the first match? 1 of the basic spells, yes?

You don't need to win the boss battle to unlock anything in the campaign, you just progress faster if you do. I'd start with a basic skill and see how that helps, and the maybe work on unlocking an extra potion.
 
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Kevin B. Smith
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TFJ383 wrote:
I frankly had no idea there was difficulty modes... I guess I've been unintentionally playing at expert the whole time. Good to know.

It wasn't in the original printed rulebook, unfortunately. I found the solo game somewhat frustrating until the "novice mode" was announced. Then it became much more fun, for me.
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Emmanouil Karakostas
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I have only played the Dragon, i have confront him, but never defeat him.

Although, while i'm playing the campaign, and get new checkboxes, and my skills also go up, i realize that the game can be defeated, with skill, clever choices, and of course o portion of luck.

Like a true roguelike.
 
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Mitch Lavender
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We've played all of the dungeons, 2-player - Paladin and Rogue. We've lost twice. I think 2-player is definitely easier, even though you get less dice to start with, each.
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Kirk Roberts
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peakhope wrote:
TFJ383 wrote:
I frankly had no idea there was difficulty modes... I guess I've been unintentionally playing at expert the whole time. Good to know.

It wasn't in the original printed rulebook, unfortunately. I found the solo game somewhat frustrating until the "novice mode" was announced. Then it became much more fun, for me.

It's a bit of a shame that the game wasn't originally published so that "novice" mode was the first mode you played (start on Level 2), and then you get the option to go to the middle mode (start on Level one, with one XP card), then expert mode (start on Level one). Like how Friday represents it: play this (easier) way, then increase difficulty when you're ready, all the way up to "level 4: this is the real game!" (although using the word "real" sort of puts down people who prefer the easier version)

Looks like some people are put off by the difficulty of the game and find it abhorrent to make the game easier (which clearly can be more fun and lets you ramp up the difficulty when you're wanting that). Too bad for them. Might have been avoided with setting up the game as I mentioned above.

It took me about 13 plays to win for the first time. Then something clicked. You really need to play to what your character's base items/skills are and what the dungeon/boss require. And manage your time wisely. And... hope the deck/dice don't hate you.
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Kirk Roberts
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MitchLav wrote:
We've played all of the dungeons, 2-player - Paladin and Rogue. We've lost twice. I think 2-player is definitely easier, even though you get less dice to start with, each.

Less individually, but more overall (7 solo vs 8 team). An extra die can be a big advantage, and can be much better balance, e.g. using Warrior and Mage to have lots of strength and lots of mana.
 
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Kevin Fowle
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I have won a few times. Two or three times against the dragon. Once against the Yeti. I have gotten the hydra down to one or two HP a couple of times, and even fought the litch down to 1 HP once.

I don't think the game is too difficult. Occasionally, I will die before reaching the boss, but it feels like I made bad decisions as opposed to just having bad dice rolls.
 
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Tony Graham
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Played 5 solo and 1 multiplayer with my boy. All Dragon level and I have only lost one solo game with the Archer. I have won with the Mage, Paladin x2, warrior, and rogue. I was the warrior and by boy was the rogue for multiplayer. I tend to flee a lot and try to only select items and skills that are useful for my character. It is ok to take the xp instead of skills or items that are not as useful.
 
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Have played something like 20 solo games so far and have only beaten it twice (just beat it my second time today!). Both were the Dragon's Cave and both were using the warrior. I'm working on maxing him out in combat with the campaign and the extra boosts from the campaign are definitely helping...but this game is still dang tough haha.

 
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