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Isle of Skye: From Chieftain to King» Forums » Strategy

Subject: Which tiles for the victory? rss

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david landes
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Thanks to Hanno below - we played the victory condition incorrectly - rest of post a can be ignored. Apologies.

I do still have a rules question:
The rules say "1 VP for each sheep and each cattle that is orthogonally or diagonally adjacent to a farm in the clan territory. Also, 1 victory
point for each sheep and each cattle that is on a farm tile."

Question:
Do I score one for a sheep that is orthogonally adjacent to a Farm and a second point for that same sheep if it is also ON another Farm.



The power of a given victory points tile can vary dramatically. In some cases, this depends on how early in the game it is scoring versus late. For "Most gold", where the tile is scored does not tend to vary its value.. it will deliver first place three times and second place three times (with some allowances for ties) and if you are the 'lucky' winner all three times, you will get 15 points whether it is scored as the 'A' tile or the 'D' tile. On the flip side, we just completed a game in which the 'C' tile gave 1 point for each cow or sheep in the three-by-three grid surrounding each long house. One of our players scored 17, 21, and 21 in the 3rd, 5th, and 6th rounds.

Needless to say, 15 points versus 59 points, makes a major difference (In fact, the "most gold" tile was the 'D' tile in the same game).

From a strategic standpoint, it is very critical to analyze the potential of each of the victory tiles and not accidentally fall into the trap of chasing whatever is scoring next. A point or two extra this round may have cost 10-20 a couple rounds later. On the flip side of the coin, axing tiles to prevent your opponents from implementing their strategies may be more valuable than pursuing your own at times. Each game, make sure you take a moment at the start to ask yourself the question of what is likely to deliver a win.
 
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Hanno Girke
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Schwabenheim an der Selz
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dklx3 wrote:
The power of a given victory points tile can vary dramatically. In some cases, this depends on how early in the game it is scoring versus late. For "Most gold", where the tile is scored does not tend to vary its value.. it will deliver first place three times and second place three times (with some allowances for ties) and if you are the 'lucky' winner all three times, you will get 15 points whether it is scored as the 'A' tile or the 'D' tile. On the flip side, we just completed a game in which the 'C' tile gave 1 point for each cow or sheep in the three-by-three grid surrounding each long house. One of our players scored 17, 21, and 21 in the 3rd, 5th, and 6th rounds.

Needless to say, 15 points versus 59 points, makes a major difference (In fact, the "most gold" tile was the 'D' tile in the same game).

From a strategic standpoint, it is very critical to analyze the potential of each of the victory tiles and not accidentally fall into the trap of chasing whatever is scoring next. A point or two extra this round may have cost 10-20 a couple rounds later. On the flip side of the coin, axing tiles to prevent your opponents from implementing their strategies may be more valuable than pursuing your own at times. Each game, make sure you take a moment at the start to ask yourself the question of what is likely to deliver a win.


You probably played that tile wrong.
You don't count cows and sheep by each longhouse, but you check for every animal if there's a longhouse nearby. So each animal can only score once.
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