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Subject: Aggression Faction Preview: Stonehenge rss

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Chris Morgan
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Today I will be featuring one of the most powerful anti-Deity cards in Aggression's arsenal, Stonehenge. This Fortification is the ultimate tool to lay low any recalcitrant Deity who thinks to defy. In game terms, Stonehenge enables you to Destroy your own Aggression creatures to inflict massive damage against your opponent's Life Stack. To begin I will talk about the cost and location of the this Fortification followed up the abilities of what makes this card so dangerous.

Stonehenge is one of the most expensive cards in Age of Revelation. With a cost of two Lesser, two Greater and three Exalted Aspects this card will certainly tax your resources. It is located on the South Fortification spot so it will be competing with other Aggression Fortifications in that area. What you get for these costs is the instant ability to deal direct damage to enemy Life Stacks.

The active ability of Stonehenge enables you to Destroy your Aggression creatures to inflict damage to an opposing player's Life Stack. The amount of damage you inflict is equal to the combined current Fight and Life of the creature being Destroyed. This can lead to a substantial amount of damage inflicted on your foes. As an example, let us look at The Manticore.
If you use Stonehenge's ability that creature will inflict a titanic thirteen damage to target player's Life Stack. Now if you manage to get Blessing counters on your Manticore you will inflict an additional two damage per Blessing counter as they increase your creature's Life and Fight by one each. This will cause NINETEEN damage inflicted on your opponent. That much damage inflicted at once will most likely eliminate an opposing Deity instantly.

There is also utility you have with this card. Since you are Destroying your creature rather than Slaying it so you can utilize Aggression Requiem effects as well to your benefit. Be aware though you do lose out on Deathbound effects in the process as Deathbound is only trigger when your creature is Slain rather than Destroyed, so be careful on which cards you use in the process.

You also Draw a card from the effect being used which can be utilized for multitude high level plays. You can use the extra card as a playable card, discard it for seizing or even draw it in the chance of getting an effective force trade against your opponent. An example scenario would be inflicting thirteen damage with your Manticore during your Draw step and then manipulating the top of your deck from the draw to have the same Aspect as your opponent, leading to a force trade from the top of each player's Life Stack. If your opponent only has three cards left after suffering the damage Stonehenge that force trade will leave them with only two cards.They will lose the game as they draw their last two cards during their Draw step. That is a nasty little maneuver that I am sure Deities will not expect such from Aggression.

Finally, we have the Heresy effect of this card. This card enables the Manifesting player to Slay Controlling players creature and forces them to Destroy a card from their hand. Any creature can be Slayed from this effect so even the mightiest of creatures will fall from this card. Your opponent also permanently lose a card from their hand which shrinks their options ever further. Be wary though, if your opponent has Requiem cards they may use this to their own advantage.

So prepare to sacrifice your creatures to Stonehenge and watch as you lay low your opponents.
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