In section 3.6 of the rules,
Does anyone have any idea what is meant by 'the inner boat will have priority'? How is the 'inner boat' determined?
Boat closest to the buoy? It seems in Fig. 13, both boats are technically one space away from buoy (Boat A is diagnolly one space away, and Boat B is "straight" one space away). Is Boat B the 'inner boat' because it is more upwind/closer to the buoy than Boat A based on the indicated wind direction?
If wind does play a role, which boat would have priority, if in Fig. 13, Boat A was located directly N of the buoy heading SE, and Boat B is located NE of the buoy heading S? Is it opposite than the previous situation, now, boat A is downwind/closer to the buoy than Boat B and thus, boat A has priority for the spot directly E of buoy?
Is the '2-length zone' applicable to the starting gate buoy and 'starter boat'? The rules state the '2-length zone' doesn't apply for the start, but never says it applies to all buoys and 'starter boat' during the remainder of the race.
I guess there's more to starting a game company than just having a name... :(
What we are dealing with here is a perfect engine, a gaming machine. It's really a miracle of evolution. All this gamer does is sleep and eat and place little meeples, and that's all.
my best guess on this one is that B is the 'inner boat' because it is phsyically closer to the buoy. yes, they're both one space away, but because the straight line is shorter than the diagonal... i don't think the wind direction has anything to do with it, it says the tack\leeward rules aren't valid in the "2 lengths zone".
in 3.8 Variations, when showing a triangle course, it says "the 2 lengths rule, inner buoy, apply" so I assume that the starting gate buoy and starter boat would also have this rule apply to them if being used as turning points in a multiple lap race (but not as the finish line).
This, like many points of this game, is badly written, but is actually a direct copy of the real rules of sailing (although its nearly 20 years ago for me!)
The inner boat is the boat nearest the buoy. Wind direction in this instance is irrelevant. Basically, if you can get to the point where you are within a boat length of the boat you are chasing towards the mark, and have a closer line to the mark than the boat you are chasing, you have the right to ask for "Water on the Mark!", which gets yelled between boat crews. The lead boat although further ahead is not allowed to cut you off going round the buoy and must give you the space to make it too.
The crucial bit is getting into the position to be able to ask for water - you can't do it if the other boat is 2 lengths ahead of you...
Personally, I would apply it to committee boats and anything else that's part of the course
The other tricky rules that seem to be accurately translated in game terms are "Windward boat keeps clear" ie. boat nearest the wind must steer clear of the leeward boat and watch out for him tacking across their bows.
Starboard tack always has priority too - ie. a boat with the wind hitting it on the starboard side, not the port. The language in the rules round that is really messy and poorly translated, but the point works out...