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Arkham Horror: The Card Game» Forums » General

Subject: What order to play all scenarios rss

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Mike McGuire
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Wisconsin
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I saw this posted somewhere, but couldn't find it. What order is suggested to play all the scenarios currently out there by FFG?
Thank you!
 
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CommanderMcG wrote:
I saw this posted somewhere, but couldn't find it. What order is suggested to play all the scenarios currently out there by FFG?
Thank you!


Whatever order you feel is the most fun.

Their publication order has been:

Night of the Zealot (campaign)
Curse of the Rougarou (stand alone)
Carnevale of Terror (stand alone)
The Dunwich Legacy (campaign; unfinished as of now)
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Driss
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There are rules to play any scenario as a stand alone mission but it will ruin the story and most likely not make any sense.

In campaign play the scenarios within a campaign are designed to be played in order. (The 1st 2 scenarios in The Dunwich Legacy campaign can be played in any order)

Campaigns themselves can be played in any order.

The tutorial Campaign is Night of the Zealot which is comprised of:

1- The Gathering
2- The Midnight Masks
3- The Devourer Below

The second campaign is The Dunwich Legacy and is comprised of:

1 or 2- Extracurricular Activity
1 or 2- The House Always Wins
3- The Miskatonic Museum
4- The Essex County Express
5- Blood on the Altar
6- Undimensioned and Unseen (not yet released)
7- Where Doom Awaits (not yet released)
8- Lost in Time and Space (not yet released)

The 2 stand alone adventures can be played as side missions or just as stand alones. They are Curse of the Rougarou and Carnevale of Horrors.
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The Waffler
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Utah
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I would suggest you start with the Night of the Zealot campaign.
I think it introduces the game very well. I have tried introducing new players to Dunwich legacy and Night of the Zealot, I have gotten the most positive results when introducing Night of the Zealot first.

It is a very fun, well done campaign.
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