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Labyrinth: The Awakening, 2010 – ?» Forums » General

Subject: New Player---Am I Over-Thinking This? rss

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Tony Holt
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I am a new player to Labyrinth, having to this point about 5 games under my belt...all solo...of the base game. Everyone says the expansion is better, and I have it, so I thought I'd crack open the rule book and see what it's about.

I've read the rule book twice now, all the way up to the Bots.

Here's my quandary...

I know what to do with the expansion...rule 11 does a good job of explaining the new features/mechanics.

But WHEN do I use them?
--Do I play a full 1 Deck (or 2 or 3 Deck) game of the original (with the original deck), and then continue on with the Expansion for 1, 2, or 3 Decks (of the Expansion Decks), only switching over to the new rules when the Expansion starts?
--Do I play a full 1-3 Deck game of the original and then switch over to the Expansion for 1-3 Decks, using the new rules for the entirety?
--Do I mix the original and expansion Decks together and play a 1-3 Deck game using the new rules, but the Decks now having 240 intermixed cards?
--Do I ignore the original game altogether and just start with the Expansion Decks? If so, why are there so many references to things from the original game in both the rules and the aid cards?

Am I missing something? Am I just overthinking it?

Thanks,

Tony

P.S. Cross-Posting in the original game's forum
 
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P. Fowler
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tpholt wrote:
But WHEN do I use them?
--Do I play a full 1 Deck (or 2 or 3 Deck) game of the original (with the original deck), and then continue on with the Expansion for 1, 2, or 3 Decks (of the Expansion Decks), only switching over to the new rules when the Expansion starts?
--Do I play a full 1-3 Deck game of the original and then switch over to the Expansion for 1-3 Decks, using the new rules for the entirety?
--Do I mix the original and expansion Decks together and play a 1-3 Deck game using the new rules, but the Decks now having 240 intermixed cards?
--Do I ignore the original game altogether and just start with the Expansion Decks? If so, why are there so many references to things from the original game in both the rules and the aid cards?

Am I missing something? Am I just overthinking it?

It depends on the scenario you play. The two most common are the Arab Spring scenario and the Campaign Game. With the former, you play just the expansion deck for 1 deck, seeded like the rulebook states. (Arab Spring cards with a protester in the corner go in the 1st half, Civil War cards with the AK in the corner go in the 2nd half, with neutral cards mixed amongst them.)

The latter has you playing through both decks. You'll set up for Let's Roll as normal, but with Mali and Nigeria set up as well. You set up the Awakening deck as you would for Arab Spring, but when you start drawing cards for that deck, you'll add an Awakening marker to Algeria/Tunsia (testing if Unmarked), and set up Syria and Iran with their mats. Then play with the expansion rules added.
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Tony Holt
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Turbine,

Thanks for the response!

If I understand you correctly, it's basically:
1. Play starting with the original rules/cards, board adjusted slightly per Scenario setup in Expansion rules; play 1 deck then adjust the board to conform with the Campaign Scenario in the Expansion; Create the Expansion Deck; play 1 deck using the Expansion Rules.
2. Play starting with the Expansion, setting up per selected scenario; Play as many deck game as I see fit using Expansion Cards/Rules.

Does this sound right?

Tony
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P. Fowler
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Basically. Like I said, pages 15-18 tell you how the board and decks are setup for play depending on the scenario. Most of them have you setup with everything on the board and play the deck as you would with the base game. The only two differences are the scenarios I mentioned.
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